Create-A-World Tips, Tricks, and Annoyances

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CLmeow:
I actually like that road, Lion.  If you can manage to make a world with that I would definately download it.  After trying for a frustrated two hours to figure out that CAW tool, I have realized it's not something I can do.  It's more complicated than my pea brain can understand (perhaps later after I have read more I will try again).
I will definately be on the look out for worlds people have created though!

Lion:
Do you know how to use the "clone lots"? I can clone alright, but then how do you "paste"?

KawaiiMiyo:
Quote from: Lion on 2009 December 17, 20:53:31

Do you know how to use the "clone lots"? I can clone alright, but then how do you "paste"?


     When I clone lots, after selecting the tool, I just click on the lot I want to clone and drag the square over,to where I want the copy to be. and it should be able to stick once I click on that spot. as long as the square outline is blue. If that was any help.

Also wow this road stuff has gotten easier to understand.  Once the intersections are snapped in, you can click and drag those to make your roads stretch or line up however you want! It moves the roads with them.  I was frusterated at first, as Moving the roads alone just messed everything up.  I used the Grid placement option, and by moving the intersections alone, and rotating them only, I was able to get the roads pretty straight where I wanted them to be.

     And by the way, with the grid turned on in CAW, can anyone tell me how close that grid follows the one in-game? Or how one might be able to depict lot size in CAW? (I.e. 20x30/40x40 etc)  I'm having a hard time figuring this out, and need to know just how big to plan lots for rabbitholes and such.

Lion:
Thanks for the tip.

I have yet to find out how to snap roads together, especially if they come from different angles.

Zazazu:
Quote from: KawaiiMiyo on 2009 December 17, 21:08:10

And by the way, with the grid turned on in CAW, can anyone tell me how close that grid follows the one in-game? Or how one might be able to depict lot size in CAW? (I.e. 20x30/40x40 etc)  I'm having a hard time figuring this out, and need to know just how big to plan lots for rabbitholes and such.

A 10x10 spot is the equivalent of a 1x1 lot in TS3. You need to get fairly close in to make sure you are seeing the individual grid squares, as it will compress them on zoom out.

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