Patch 1.8/2.3 plus Create a World Released
iHateyou:
Quote from: MattQuinn on 2009 December 18, 01:12:56
I was able to get Riverview to work, by moving the Installed Worlds folder from Documents/Electronic Arts to Desktop. Then I copied Riverview.world from the Installed Worlds folder, and pasted it into C:/Program Files/Electronic Arts/The Sims 3/GameData/Shared/NonPackaged/Worlds Folder. It's the same folder with Sunset Valley.
I did this and not only did it restore Riverview to my dropdown list of towns I could create, but it restored a saved game that I have been unable to play since the patch.
A Gorilla To Be Remembered:
Observations made while fiddling with custom content (don't know if this will help anyone since I'm technologically leotarded, but here you go anyway).
I'm on a mac running fully patched WA. As with many others, my launcher installed CC disappeared when I patched, including bought store items. Did a clean install of the game, and redownloaded items from the store--store items are now working fine (including Riverview). Configured my resource.cfg, and added the dcdb files. Tested the game with newly installed packages, arr'd store items, arr'd non-store sims3packs, and free sims3packs.
Here's my Frankenstein .cfg if anyone is interested--this is pieced together from various .cfgs seen around the interwebs. It seems to work fine so far, though it could be harming more than it's helping:
Priority 501
PackedFile Mods/Override/*.package
Priority 500
DirectoryFiles Mods/Packages/... autoupdate
PackedFile Mods/Packages/*.package
PackedFile Mods/Hair/*.package
PackedFile Mods/Skins/*.package
PackedFile Mods/Decor/*.package
PackedFile Mods/Accessories/*.package
PackedFile Mods/Clothing/*.package
PackedFile Mods/Build/*.package
PackedFile Mods/Patterns/*.package
PackedFile Mods/DCC/*.dbc
Priority 499
PackedFile Mods/Test/*.package
Priority -50
PackedFile Mods/Probation/*.package
Observations:
*lots install and appear in-game, but some hang on placement (specifically lots from The Exchange so far) (still testing).
*Arr'd store items "install" but don't show up in-game and disappear from the launcher "installed items" pane.
*Both arr'd and free non-store items are installing inconsistently, regardless of being pay or not.
*Package files are no longer causing the massive lag brought on by the last patch so far (still testing).
*AM crashes the game at the load screen (though AM never played well on my mac with the last patch either).
*The EA in-game store is utterly non-existent (what is this "store" you speak of?).
I hope this helps those brave folks trying to troubleshoot the issue a bit. I'll edit this as I test more. Cheers and good luck to you all!
Freezerburn:
Quote from: MattQuinn on 2009 December 18, 01:12:56
I was able to get Riverview to work, by moving the Installed Worlds folder from Documents/Electronic Arts to Desktop. Then I copied Riverview.world from the Installed Worlds folder, and pasted it into C:/Program Files/Electronic Arts/The Sims 3/GameData/Shared/NonPackaged/Worlds Folder. It's the same folder with Sunset Valley.
I am able to see Riverview from the dropdown list. But a line of numbers showed up in the description
thealienamongus:
Quote from: J. M. Pescado on 2009 December 16, 22:32:41
Okay, so I found out what happened to all the .Sims3packs. The EA launcher, and the game itself, no longer correctly reads them. Anyone, most noteably TSR, who relies on them, is now fucked. A workaround exists, but it involves DARK SORCERY and ELDRITCH ABOMINATIONS, so that's right out for TSR. But I fixed it.
:ROFL: ;D After all the pain .package supporters (mainly MTS) went through, and many creators jumping ship to use the .sims3packs this is at least a bit of poetic justice.
Delry:
Quote from: pussy on 2009 December 18, 13:29:39
Quote from: MattQuinn on 2009 December 18, 01:12:56
I was able to get Riverview to work, by moving the Installed Worlds folder from Documents/Electronic Arts to Desktop. Then I copied Riverview.world from the Installed Worlds folder, and pasted it into C:/Program Files/Electronic Arts/The Sims 3/GameData/Shared/NonPackaged/Worlds Folder. It's the same folder with Sunset Valley.
I am able to see Riverview from the dropdown list. But a line of numbers showed up in the description
I had that problem too. I solved it by doing what slymenstra recommended to make the personalized content is displayed in the game.
Quote from: slymenstra on 2009 December 17, 14:49:38
I am not a hacker or modder but I got my CC to work. What I did was I copied my resource.cfg files to my desktop. I had 2, I have always had 2 and I have no idea why or how, but my CC has been working so why change what ain't broke?
BACK UP!! your DCCache, your Mods folder, saves, and resource.cfg files.
Copy your resource.cfg file/s to your desk top.
To edit your resource.cfg you have to change .cfg to .txt and say okay when the computer yells at you.
Just copy and paste this into your resource.txt
Priority 500
PackedFile Mods/Packages/*.package
PackedFile Mods/Packages/*/*.package
PackedFile Mods/Packages/*/*/*.package
PackedFile Mods/Packages/*/*/*/*.package
PackedFile Mods/Packages/*/*/*/*/*.package
PackedFile Mods/Packages/*.dbc
PackedFile Mods/Packages/*/*.dbc
PackedFile Mods/Packages/*/*/*.dbc
PackedFile Mods/Packages/*/*/*/*.dbc
PackedFile Mods/Packages/*/*/*/*/*.dbc
Click save and then rename the file back to resource.cfg. Place it back in your Electronic Arts/The Sims 3/ World Adventure folder.
I have another resource.cfg file in my Mods folder/Files. I made it look like this:
Priority 500
DirectoryFiles Mods/Files/... autoupdate
PackedFile Mods/Packages/*.package
PackedFile Mods/Packages/*.dbc
I have no idea if I need it, so skip this if you do not have one there.
Then I copied my files in my DCCache folder into the Misc folder under Mods. I have no idea if I need to delete the DCCache, I didn't and things were working well.
I will update this if people tell me it is wrong, but my game is working, my CC is showing up, I do not lag horribly and my load times are about the same as before.
I had not done before putting Riverview.world in the folder Non packaged worlds, but after doing so, the numbers disappeared and was replaced with the text that corresponded. If you don`t do this the custom objects of Riverview (The stadium, the science building ..) does not appear in the game and the descriptions of households and the streets of Riverview will not appear
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