Does it always take forever for 1.7 games to load?
Noenmity:
There's a batch converter program called PowerRen 2000. I'm not sure if this program can convert the files in question but thought i'd mention it just in case it can. Google turns up a few links where you can download it free.
SonnetCeles:
slightly off topic however lots with a lot of foliage will slow to a crawl on my machine.
That and ea download manager sucks badly, but people *should* know that by now I hope.
My sims 3 has never crashed nor slowed down significantly due to mass paranoia during installation. Awesome Mod only made the game much more tolerable.
But foliage was one thing that made my machine load and slow to a molasses.
uknortherner:
Quote from: J. M. Pescado on 2009 December 11, 13:17:30
Quote from: uknortherner on 2009 December 11, 13:15:22
Won't let me do that in DOS. It keeps throwing up a "Could not stat *.package" message.
Yes, basic DOS doesn't handle globbing, that's why you use bash.
Ah, I never realised there was a bash client for Windows! Just downloaded one and have set it to decompress all my crappy store packages. Now to see if the uncompressed packages actually make a difference to the general sluggishness of the game...
Edit: And my findings are as follows:
The game now takes an extra minute to load - this is from double-clicking the icon through to the saved game loading and control being returned to the player.
Texture compositing now seems to be faster - almost at the same level pre-1.7, but not quite. Objects seem to load faster now.
There's still periods of lag. I'm putting this down to a rogue script mod though. I might just end up stripping out all the script mods and sticking with AM/NRaas mods as these are the only ones getting regular updates.
Also:
Quote from: Noenmity on 2009 December 11, 13:53:01
There's a batch converter program called PowerRen 2000. I'm not sure if this program can convert the files in question but thought i'd mention it just in case it can. Google turns up a few links where you can download it free.
No, this would corrupt the files as it would use a completely different algorithm to s3rc.
Quote from: SonnetCeles on 2009 December 11, 20:16:22
slightly off topic however lots with a lot of foliage will slow to a crawl on my machine.
That and ea download manager sucks badly, but people *should* know that by now I hope.
My sims 3 has never crashed nor slowed down significantly due to mass paranoia during installation. Awesome Mod only made the game much more tolerable.
But foliage was one thing that made my machine load and slow to a molasses.
I remember in the not-too-distant-past a patch put out by EA that basically halved the FPS on my PC. It seemed at the time this was happening due to the graphics engine drawing lots and lots of trees and making half of them invisible. Also, the tree slider didn't work at all. A follow-up patch fixed this problem, but I can't help but wonder if the current patch has introduced yet more invisible objects that are constantly being generated.
Anonym:
Well, I found something on MTS that helped to reduce the lag for me and, from what people on MTS post, will solve it for many with PC's. Often a few bad pieces of CC are ruining it completely, as with the patch the game apparently keeps trying to open them.
1) Get "process monitor" for Windows here: http://technet.microsoft.com/en-us/sysinternals/bb896645.aspx.
2) Unless you know Process Monitor well enough to make your own filter to just catch .package files from TS3, get Delphy's filter linked in post 283 of this thread: http://www.modthesims.info/showthread.php?t=379085.
3) Run Process Monitor with the filter while you play a bit of your game, then close the game.
4) Use the "Tools" (as described in the thread) to see if a few packages are getting a ridiculous amount of events. Remove those packages and see if that speeds up your game.
Dragon Slave:
Wow. I'm not sure what to say except it all runs perfectly now. The problem files? A series of Fresh Prince cars starting with the name "F-P2009Nissan370Z01..." and two other files I can't recognize called 5faa5c3b_gai and 5fe5e9e3_gai. They had event counts in the hundreds of thousands while everything else was below 100. Now I'm wondering what the hell was wrong with them and whether or not the files can be fixed.
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