What needs to go where to make AM work

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Simsample:
Quote from: coconnor on 2009 December 03, 09:00:19

Because there have been an incredibly large amount of people who have the problem with the game not loading and not recognizing custom content in package files (to include AwesomeMod).  It doesn't hurt to the have the framework (Mods>Packages files only) in both directories.  But the actual package files need to be moved to one or the other (whichever works for the individual).  For instance, mine wouldn't run from the basegame directory and had to be moved to World Adventures.  But, for instance, Pescado has said his works from basegame.  There have been a flood of these questions since the patches and the expansion.

It actually works this way ... which is helpful to those with the problems.

Doing it that way is messy and is making it easy for people to have duplicate mod folders with files in. You should have the .dll file in the WA directory only, not in both as Lady Moiraine states. The copy in the basegame directory would be superfluous. And the framework files can go in either the basegame or the WA directories, but again a second copy would be superfluous. If you get in the habit of leaving extra files in the game data folders then you run the risk of causing errors with future updates or expansions. It would be better to advise people to clean up as they go along and remove the unneeded files, especially since some people may inadvertently copy their custom content to the wrong folder.

Silent Dreamer:
Actually, I can't even run the game with mods if I don't have the .dll in both and my mods in the base game folder. So, no, you're wrong in this instance and coconnor is right in doing an "all in one sweep" how to. His method addresses both the mac and pc versions of the game, whereas your method is only addressing the pc version.

Lady Moiraine:
Quote from: Simsample on 2009 December 03, 16:59:42

You should have the .dll file in the WA directory only, not in both as Lady Moiraine states.

I'll remove the .dll file from the Program Files\Electronic Arts\The Sims 3\Game\Bin folder and see how it runs.  I know without that file in the WA folder, the game would not run for me, so I copied it.  There has been so much mis-information posted in many forums on where these folders and files go, it has been confusing.  Thanks for the advice, I'll give it a whirl now and check it out.

**********************

Update, my game is running fine.  I removed the .dll file from the Program Files\Electronic Arts\The Sims 3\Game\Bin and kept it in the WA folder and no problems. 

Silent Dreamer:
Quote from: Lady Moiraine on 2009 December 03, 17:15:56

Quote from: Simsample on 2009 December 03, 16:59:42

You should have the .dll file in the WA directory only, not in both as Lady Moiraine states.

I'll remove the .dll file from the Program Files\Electronic Arts\The Sims 3\Game\Bin folder and see how it runs.  I know without that file in the WA folder, the game would not run for me, so I copied it.  There has been so much mis-information posted in many forums on where these folders and files go, it has been confusing.  Thanks for the advice, I'll give it a whirl now and check it out.


The mac version finds its files wonky compared to the PC, so if you're testing this for a PC, it is still irrelevant to coconnor having a "one size fits all" how-to-do-this thread. He states pretty specifically to try one directory with the mods/packages folder, and if it doesn't work to try the other directory. If people are reading properly (which we all promote here) then there is no risk of having dup mods/packages setups.

wizard_merlin:
Quote from: Simsample on 2009 December 03, 16:59:42

Doing it that way is messy and is making it easy for people to have duplicate mod folders with files in. You should have the .dll file in the WA directory only, not in both as Lady Moiraine states. The copy in the basegame directory would be superfluous. And the framework files can go in either the basegame or the WA directories, but again a second copy would be superfluous. If you get in the habit of leaving extra files in the game data folders then you run the risk of causing errors with future updates or expansions. It would be better to advise people to clean up as they go along and remove the unneeded files, especially since some people may inadvertently copy their custom content to the wrong folder.


I believe (from memory) Pescado also said to place the .dll file in both directories, and leave everything else where they were in the base game.  Then the issues started, people claiming that didn't work for them, and linking to sites saying to dump everything in WA, and duplicate this but not that, and different people claiming different configurations did not work for them.  Not being able to see everyone's computer it is impossible to know whether they actually did everything right or not.  Personally, I suspect many people claiming the different setups were not working probably screwed up the setup and in moving everything around managed to fluke a combination that worked without knowing what they did.

Following Pescado's advice I duplicated the .dll file, and then by my own choice I also duplicated the resource.cfg file into WA, and left the mods/packages in the base game.  Has worked perfectly ever since, and I don't see that 1 or 2 maybe superfluous files is that much of a big deal.  As for the updates, surely you have seen the number of people bitching about not being able to update anyway, even without AM and mods, even reports that people who dumped the EAxis made families from the library were also unable to updated because of the changed files.  If the files are superfluous and not game files read by the updater, then the game will ignore them, it always has in the past for me.

If you have been reading the number of posts about the different set-ups not working, and people claiming they can't make it work, and offerring 100% guarantees, even their first born, as proof they set everything up right, as per the instructions, but it still doesn't work, then it becomes really, really hard to help anyone.  If a couple of superfluous files, that really do not impact anything, is the price to pay to help people with a very substandard, below basic comprehension of their computers workings, that is nothing.  If telling to people duplicate the framework into both sets of folders is making it work, then that is the easiest, and best way to do it.

Otherwise, feel free to respond to the many, many questions about how to set up the framework, and why isn't it working questions.  We have been getting sick and tired of repeating everything, and listening to all the assertions about how everything it just right but still not working (some people have the balls to come back and admit to screwing it up, but very, very few).  It doesn't matter where you go, what site, there are still so many different instructions about how to set everything up with WA, then a one size fits all set of instructions becomes the easiest way to do it, AND IT WORKS.

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