What needs to go where to make AM work
bitterquill:
The package installation instructions at MTS are as idiot-proof as they can possibly be.
jezzer:
They would have to be.
J. M. Pescado:
And the result is that they come up with a better idiot. Seriously, the install method HAS NEVER ACTUALLY CHANGED. I still use the SAME method we've been using since BEFORE DAY 0, because I AM OLD and I HATE CHANGE. If it's good enough for me, it's good enough for YOU.
Daghain:
I was too, but the last EA (or AM patch, but I suspect EA just because of the festival of stupid over there) patch did something and AM stopped working (I only noticed because I finally had a cook sim whose books started to become magic scrolls again). I had changed nothing at that point. Being unable to get anything to work, I scrapped everything and reinstalled, and now now matter how I try to do it (and believe me, I think I've tried just about everything) I cannot get AM to run. I'm not a noob to this so clearly, I need to take a nap and try again. But why would it stop working on its own?
Still working on it but I'm wondering if EA borked something somewhere.
Madame Mim:
I had a number of problems when I installed which culminated in me doing a clean re-install. I then fucked up my framework (which I had been doing by the modern method) and went back to the old way in an attempt to fix my fuck up. That worked.
The old method is all Pescado uses. It's how he runs his game to see if it works before he releases it to us.
The old method is the first way I got my game to even run since Supernatural, although it you check the bugs thread you will see that many say some of the features are not yet back where they should be. Hell, if you'd read any of Pescado's posts on his discoveries during up-dating Awesome you would know that EA definately did change some things. Then again, they always change things.
Quote from: Daghain on 2012 September 18, 05:05:34
I cannot get AM to run.
Just because you can't get it to work doesn't mean that the problem is with the mod.
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