Various Mods aka Random Crap (was: Event Notifiers)

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Buzzler:
Quote from: Aracelis on 2010 June 08, 03:45:37

Yes, there was laundry to do and also plates to clean and water to sweep. Sorry, my game is in Portuguese, I don't know if these terms are correct for the game in English.

The mod handles dirty plates and puddles and AFAIK everything that can get dirty from the base game without problems. What's funny (or not) is that the EAxis clean house interaction didn't actually change. I'm not too surprised, though. For whatever reasons I had a hard time getting the initial code to make beds, too. In the end, I had to bypass that part manually. That's what I did for clothes now, too. Give the Experimental Version 2 a spin, and tell me if it does the trick. Obviously, without having Ambitions I had to take an educated guess on how this stuff is working. I have no idea what will happen, if there are no washing machines for dry clothes or clotheslines/dryers for wet clothes on the lot.

Is this mod fully localized for you BTW?

Aracelis:
Thank you. I will test this later. Sorry to ask, but what is "fully localized"?

Mekare:
Thanks, Buzz! These notifications make me nostalgic for the short-lived indie stone mod. I'm happy to be able to see whats going on in my town again.
I'm wondering though, how hard would it be to put the cause of death into the death notifications?  I don't know much of anything about modding, so if it's a huge task don't worry about it... just my morbid curiosity at work. =)

Buzzler:

Updated Inform About Deaths to show the cause of death.

Quote from: Aracelis on 2010 June 09, 21:28:12

Sorry to ask, but what is "fully localized"?
The whole thing is completely in Portuguese for you, right? Well, except that debugging notification, that never was supposed to be witnessed by anyone but me.

Quote from: Mekare on 2010 June 10, 07:32:03

I'm wondering though, how hard would it be to put the cause of death into the death notifications?
Not hard at all. I have yet to see a sim die from something else than old age, though.

Mekare:
I haven't seen first hand, but from what i've read with ambitions there seem to be some more meteor/natural disaster/inventing and fire related deaths, even when you're not playing a firefighter.  Seems about time EA put some real population control in the game, lol :D

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