AwesomeStory not producing any babies?
J. M. Pescado:
Quote from: snowbawl on 2009 December 01, 18:08:48
If you hand-select partners for playables, be careful. Check to make sure the potential partner does not have any love interests, or you break AwesomeStory's love cycle, causing some sims to start it all over again and wasting valuable breeding time for non-playables.
Sounds like real life to me.
snowbawl:
Quote from: J. M. Pescado on 2009 December 02, 02:12:27
Quote from: snowbawl on 2009 December 01, 18:08:48
If you hand-select partners for playables, be careful. Check to make sure the potential partner does not have any love interests, or you break AwesomeStory's love cycle, causing some sims to start it all over again and wasting valuable breeding time for non-playables.
Sounds like real life to me.
I actually like this "feature" of AwesomeStory. It spends all this time making the perfect matches, then you come in with your godhand and pluck one tiny sim out of "the big picture" love story and send the rest of the sims into a high-speed wobble. You can almost hear their tiny voices saying, "Goddammit!".
Chiba:
As I said, I've been using Indiestone and just recently switched to AM for Story Progression, so of course it was enabled all the time.
I've also tried NRaas Story Progression, but it's not what I wanted. It was on a different savegame though, so this one has just been influenced by Indiestone before.
I guess it's the fact that most houses have no cribs. I play the same neighborhood since I started playing months ago, there are a lot of custom houses placed already, which is why I'm not going to start over with a cribbed-out neighborhood.
Guess I have to place the cribs manually then, unless there's a way to get around the need for a crib in each house to make the Sims procreate.
I get the message that a Sim doesn't have a romance victim every now an then. But sometimes they also find a partner. It just happens a lot less than it was the case with Indiestone.
There are lots of Sims of both sexes without a partner. I don't care if an Elder marries a Young Adult, I just want them to breed. :D
J. M. Pescado:
Frequently "Romance Victim Not Found" is a temporary state induced by someone being at work or otherwise unavailable, and will pass in time. Ordinarily you wouldn't even see these messages, but you had to be nosy. I will probably revisit the crib thing some more later.
Chiba:
As I wrote in my first post, I'd like to be notified of who's getting married or getting a baby. That's the only reason why I activated the info popups.
It would be nice if in the near future the ability to choose which information to show in these popups was introduced.
Although I must admit, I haven't been playing without a Story Progression Mod ever, so I have no idea if these messages came from Indiestone or from the base game, but they haven't appeared since I removed Indiestone.
Well, my copy of the WA expansion just arrived, going to install it now and see if my game actually works after that.
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