AwesomeMod Beta Testing 1.7.9/WA 2.2.8 Problems/Questions/Discussion
coconnor:
Not sure about that. I believe I read somewhere in one of the threads here that someone had tried this with success. I know personally that the game would not load for me when I had the framework in the base game directory.
guardianpegasus:
Left the framework in base folder without any further modification (except removal of files in mods folder)
Installed framework and awesomemod beta in World Adventures folder resulted in success.
All humans destroyed, one sim moved in, no bugs encountered so far.
Tever:
Quote from: guardianpegasus on 2009 November 23, 22:52:23
Will do. Does it matter if I double up on framework (both base and WA folder), as long as I have only one set of packages?
I read somewhere, think it was Twallan's board, that doubling up doesn't seem to hurt anything yet, but that as time passes it could cause the game to become cluttered up and laggy.
J. M. Pescado:
Quote from: IAmTheRad on 2009 November 23, 19:49:10
Indiestone is no longer a valid story driver that works.
The massive changes to the game and engine render Indiestone non-viable. As the Indiestone project is abandoned now, we have stopped support for it.
KevinGoth:
Im so Confused..
Im not sure if im putting AM in the right place?? i put AM in the mods folder on my base game and i dont know wht else i have to do???
Can anyone help?
cause my game wont load. im not sure wht i have to do with the framework?
Navigation
[0] Message Index
[#] Next page
[*] Previous page