AwesomeMod Beta Testing 1.7.9/WA 2.2.8 Problems/Questions/Discussion

<< < (52/56) > >>

J. M. Pescado:
CAS Genealogy issue should be fixed now. Tourist fambly can no longer be toaded.

ScorpioMaurus:
Quote from: cinder on 2009 November 26, 15:04:43

Quote from: sewinglady on 2009 November 26, 05:30:48

Quote from: J. M. Pescado on 2009 November 26, 04:39:16

Quote from: IAmTheRad on 2009 November 26, 04:35:15

WA makeup doesn't appear with Awesomemod installed in CAS.
Be more specific. I don't know what WA makeup is. How do I look for it, and where it is SUPPOSED to be?

It's eyeliner for the most part - Egyptian. The icons are the orange shaded ones like other EP content has...I haven't been in CAS to know if it's missing. I do know it's available if you change appearance in a mirror in game.


Eyeliner shows up for me, CAS and otherwise, definitely not awesome related. Try moving mod to WA directory. Remember to delete scriptCache.package in My Documents.




Obviously no one fully read my original post. Sometimes the makeup shows up fine and sometimes it just disappears. The normal eyeliners appear but not the Egyptian ones included with WA and I already have the AM installed in my WA directory. This never happened in the vanilla game when I created my 8 females it only happened when I had that version of AM installed, but it has not happened since I got the newer AM now i only have the pregnancy issues where you cannot click on a pregnant female unless she's sitting or lying down.

ladycoelura:
So I have a question what if I have to reinstall and not put the 2.2.8 patch back because of what it is doing to my game? How will that effect my ability to use AM once it is out of testing. Because I can't build basements without the game crashing since I upgraded to the 2.2.8 patch even when I tried the version on AM that was out yesterday afternoon without any of my other mods in the game.

dedust:
Quote from: J. M. Pescado on 2009 November 26, 20:13:44

CAS Genealogy issue should be fixed now. Tourist fambly can no longer be toaded.


Yay, thanks. Does this also mean genealogy options work with shift+ctrl-click during play? I could click on the different options (ie. adopt, add sibling, marry etc) and they appeared to work, but nothing was ever changed in their family relationships. However, all the available options with the relationships pie menu worked fine, such as make ex, make best friend and so on. Oh and also, could there be options for "add grandparent", "add uncle/aunt"? Or vice versa, add niece/nephew, add grandchildren. Something to extend the family tree just a little further.


Also some info for mac users should probably be added to the first post, as there's none atm.

J. M. Pescado:
Secondary relationships aren't formally linked in the game at all. You can't "add grandparent" or "add auntcle" or "add cousin", etc, because such relationships are derived. A "grandparent" is defined in-game as a parent of a parent, etc. The game only actually formally records direct relationship, derived relationships are derived from these. A relationship of "cousin" is defined in-game as "having different parents that are siblings". There's no actual formal record of this state.

Navigation

[0] Message Index

[#] Next page

[*] Previous page