AwesomeMod Beta Testing 1.7.9/WA 2.2.8 Problems/Questions/Discussion

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mindtempest:
Quote from: sewinglady on 2009 November 25, 22:13:24

Am I also correct in my thinking that in spite of having a gig of RAM and 4 processors in my computer, the reason why the game has become slower than molasses at rendering everything is also EAxian in nature?  I have discovered that basements cause lots to have their items rendered with no prints...hmmm...I'm SURE that's not AM.


If you really only have "a gig of ram", you need more ram to run WA. You really shouldn't be pairing any quad core CPU with 1GB RAM.

IAmTheRad:
Quote from: mindtempest on 2009 November 26, 00:22:21

Quote from: sewinglady on 2009 November 25, 22:13:24

Am I also correct in my thinking that in spite of having a gig of RAM and 4 processors in my computer, the reason why the game has become slower than molasses at rendering everything is also EAxian in nature?  I have discovered that basements cause lots to have their items rendered with no prints...hmmm...I'm SURE that's not AM.


If you really only have "a gig of ram", you need more ram to run WA. You really shouldn't be pairing any quad core CPU with 1GB RAM.

I agree. While the requirement for The Sims 3 is 1GB on XP and 1.5GB on Vista, I wouldn't be trying to run it with less than 2GB personally.  If I was using onboard video I'd not even try to run TS3.

sewinglady:
Quote from: mindtempest on 2009 November 26, 00:22:21

Quote from: sewinglady on 2009 November 25, 22:13:24

Am I also correct in my thinking that in spite of having a gig of RAM and 4 processors in my computer, the reason why the game has become slower than molasses at rendering everything is also EAxian in nature?  I have discovered that basements cause lots to have their items rendered with no prints...hmmm...I'm SURE that's not AM.


If you really only have "a gig of ram", you need more ram to run WA. You really shouldn't be pairing any quad core CPU with 1GB RAM.


I really should never quote the specs on my own computer (I just run 'em, hubby builds 'em).  I have FOUR gig of RAM, quad core phenom processor and dual 512mg video cards - this comes from hubby, not the computer dummy (me).

bowrain:
With the latest AM, when I tell my sim to "go here" to another lot (instead of "visit lot") he always runs instead of taking a taxi even though the distance is quite far and the setting is automatic. Is that a bug or something? WA 2.2.8

Crysill:
Quote from: ScorpioMaurus on 2009 November 26, 00:17:23

With the Build Nov-25-2009  14:26:48 and the 1.7.9/2.2 Patch my sims have no trouble getting pregnant but when she is pregnant the hubby cannot click on her to give massages etc. I could only click on her when she was in the bed and when it was time to take her to the hospital otherwise the Hubby could not choose to chat with her Etc. other than Slider hacks there are no other hacks in my game right now.

I have noticed this happening quite a few times in my tests, as well. The target Sim will occasionally become unclickable (for interactions) if:
1. The two Sims are standing.
2. The conversation is in the "extremely irresistible" tone.
It hasn't always happened every time these conditions are met, but once it starts happening it seems to always happen. If the conversation tone is changed from "extremely irresistible", or if the conversation continues while sitting or lying down, everything works again.

On an unrelated note: Am I the only one getting a "Tourist" household appearing and quickly filling up with 20-30 (foreign) Sims, causing extreme routefail lag at the door every night? This happens whether Overstuffed Households is enabled or disabled, but I haven't had a chance to test without AM. The tourists that live there drop the ", Tourist" suffix from their name. My games seem to enjoy choosing houses with one small front door and one single-bed for the Tourist household, causing much hilarity and much lag. I can't predict when the household gets created, and have been unable to reproduce it when I'm intentionally trying to, but once it does the tourists start moving in at a ridiculous rate.

Obviously, this is with WA installed. The latest time I've noticed both of these issues was with the 11/25 1:18 PM (time stamp in the zip) version, and I shall continue testing with the new 11/25 3:26 PM version.

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