AwesomeMod Beta Testing 1.7.9/WA 2.2.8 Problems/Questions/Discussion

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snowbawl:
Quote from: Keyan on 2009 November 25, 03:54:55

Where do I find AwesomeStory?


In Soviet Russia, AwesomeStory finds you.  Oh darn, your only two brain cells abandon ship in chapter two, leaving behind an even more worthless pile of goo.  

Too bad.

Narmy:
Quote from: wizard_merlin on 2009 November 25, 02:08:03

Quote from: Narmy on 2009 November 25, 00:04:41


Agreed. I want to play too, but I don't want to deal with the stress and bugs of a beta version.

....Though I do not see what capitalization has to do with beta testing. :p



You might be out of luck, as AM is likely to remain in a Beta state for the duration of the game.  Pescado had hoped for a base game release version, but as the base game core was modified with the 1.7 patch and WA, AM is likely to remain permanently in Beta testing, and with an expiry date.  So if you don't like the idea of using AM as a Beta tester, and don't like downloading updates regularly, you might need to forget about using AM.

Would not be any worse than EA patches. ;)

Chain_Reaction:
Ok, I have confirmed the adventures not working and the frozen needs I keep going on about are being caused by awesome mod. As soon as I took it out, needs started moving and adventures worked fine. Something I noticed is the adventure person you need to talk to gets their map tag stuck over them even when not in map view with awesome mod in and the frozen motives and queue dropping starts.

Also the computer interaction "Chat with someone" makes the sim jump and reset. Not sure if that's also AM doing or EA.

old_dude:
I've been getting the same Flagrent error as sewinglady. Popping up regularly.
First popped up at 1:07am game time, and reoccurs roughly every hour of game time, and I am using AM's story mode.

Simius:
My sim locks up whenever I choose the "travel" interaction with the cell phone.  I doubt this is caused by AM... but just curious if anyone else is experiencing this.  I have to resetsim to get it to do anything after it locks up.

Just got an error as well:

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