AwesomeMod Beta Testing 1.7.9/WA 2.2.8 Problems/Questions/Discussion

<< < (21/56) > >>

mildlydisguised:
Quote from: Kendall on 2009 November 24, 03:19:56

Quote from: wizard_merlin on 2009 November 24, 03:12:37

Quote from: Lady Moiraine on 2009 November 24, 02:39:16

No, they are not fixed yet, I am in France with some new sims and it still says "Click to Go Home"  It should say, Click to return to Base Camp.  I just downloaded the newest version of the beta mod from today at 5:something pm.


I just noticed something strange.  After going into a saved game, the "click to go Home" was showing, and tried to send my sim home, I was also unable to use the phone for anything, no options came up.  Before I exited and restarted the game, everything was fine, just as it should have been, but going back into a saved game (which was started new with AM installed) the problem showed.  I wonder if it is something with the way the game is saving, or loading from the save that is causing the problem.


I'm having the same problem like you too. The phone is not usable and I discovered that if you are on vacation while installed AM, you'll probably get "Click to go Home" on the arrow button. But if you're in the original neighbor enwhile AM is installed, the phone would work and when going on vacation, the arrow button would say "Click to return to base camp", and everything seems to be fine. That's so far what I've gone through.


I thought this too.  However after my first adventure in France (in a new test game post-awesomemod installation) the same thing happened.  I had put back in my awesomeconfig which still had the auto save set and it had saved whilst in the tomb.  So I am thinking that if you save whilst in the travel hoods, the 'return to base camp' button reverts to 'return home' and your sim disappears.  Anyone care to test this?

Starstryder:
So far works brilliantly except for the 1am crashing to desktop bit.

ETA:  I enabled AwesomeStory and now it continues happily after 0:59am.

Lady Moiraine:
Quote from: mildlydisguised on 2009 November 24, 10:21:07

I thought this too.  However after my first adventure in France (in a new test game post-awesomemod installation) the same thing happened.  I had put back in my awesomeconfig which still had the auto save set and it had saved whilst in the tomb.  So I am thinking that if you save whilst in the travel hoods, the 'return to base camp' button reverts to 'return home' and your sim disappears.  Anyone care to test this?

I only get click to go home in all my games, I removed the AM and it really is supposed to say click to return to base camp.  The arrow should not revert, there is something wrong going on here.  The phone, the loss of sims, this is al bugged.  Last night I even tried using the laptop to return home and they just stay in the country, they never leave, even if their time has expired.  When they are not in the base camp, the arrow should always read click to return to base camp, it's in my game like that when I remove the AM and my sims are able to leave the country either ahead of schedule or when their time is up, alive.  ;)

btw, I am running with the awesome config also with the story progression turned off.  And I never used the Indie stone.

mildlydisguised:
Quote from: Lady Moiraine on 2009 November 24, 11:34:49

Quote from: mildlydisguised on 2009 November 24, 10:21:07

I thought this too.  However after my first adventure in France (in a new test game post-awesomemod installation) the same thing happened.  I had put back in my awesomeconfig which still had the auto save set and it had saved whilst in the tomb.  So I am thinking that if you save whilst in the travel hoods, the 'return to base camp' button reverts to 'return home' and your sim disappears.  Anyone care to test this?

I only get click to go home in all my games, I removed the AM and it really is supposed to say click to return to base camp.  The arrow should not revert, there is something wrong going on here.  The phone, the loss of sims, this is al bugged.  Last night I even tried using the laptop to return home and they just stay in the country, they never leave, even if their time has expired.  When they are not in the base camp, the arrow should always read click to return to base camp, it's in my game like that when I remove the AM and my sims are able to leave the country either ahead of schedule or when their time is up, alive.  ;)

btw, I am running with the awesome config also with the story progression turned off.  And I never used the Indie stone.


Just to clarify, you are having the same problems with awesomemod removed from your game?  Does this happen even if you don't save during the vacation?  My game was fine, with respect to this issue, when I was running no awesomemod and unpatched WA, I shall try running no awesomemod and the patched WA to see if it makes any difference.

Tever:
Is anyone else having a problem with fixall not clearing phantom butts? I have a few around town, but I'm not getting the popup that says it did anything. AM is the 11/23 5:39PM version.

Navigation

[0] Message Index

[#] Next page

[*] Previous page