Apartment Base Squatting: Viable?

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rufio:
Well, any sim can go to a community lot and make free use of the amenities there, and I don't consider that excessive.  Of course, I don't download (or create) community lots with (say) harvestable produce or rewards objects on them, or the absolute best of whatever my sims need and can't afford - there actually has to be a reason for the stuff to be there.  (With the rise and spread of owned businesses, most casual/hangout community lots are no longer free to visit, but I still don't think it's cheating to have some free (=publicly owned) community lots as well.) Similarly, an apartment that tolerates squatters might have enough stuff in the common area for the squatters to survive, but it wouldn't be the best quality stuff, and I wouldn't have it any other way in my game, either.  The computer might be considered too much, but there's not really a lot of benefits you get from a computer that you don't get from a phone, except for job searching.  I have a hack that limits available jobs for non-uni sims, and any sim that can afford to pay for uni won't be squatting anyway.  The computer actually wouldn't be necessary if there were a way to get a newspaper, or another way for sims to apply for jobs.  Hmmm - I seem to remember a job board on MTS2 that could probably be hacked into something more interesting and less cheaty.

Mootilda:
Somehow, this conversation has gotten away from "will it work?" to "should someone play like this?".  I'm interested in the answer to the first question.  The second question seems irrelevant; different people have different ways of playing.

I've moved sims onto an apartment lot without rentng an apartment before, but only temporarily (until I can get enough families onto the lot to fill up the available apartments; thus avoiding needless spawning of townies).  I'd like to know whether it's safe to leave them on the lot without renting an apartment.  If not, what kind of problems occur and when?

The job board on MTS isn't really cheaty.  Your sims can't get any job that they couldn't get in-game without cheating.

rufio:
Quote from: Mootilda on 2009 November 25, 21:21:39

I've moved sims onto an apartment lot without rentng an apartment before, but only temporarily (until I can get enough families onto the lot to fill up the available apartments; thus avoiding needless spawning of townies).  I'd like to know whether it's safe to leave them on the lot without renting an apartment.  If not, what kind of problems occur and when?

Well, saving the game with them on the lot (but not renting) seems to work, and doesn't seem to produce anything unexpected, though something bad could theoretically be happening behind the scenes.  Even if you don't save the lot, the sim stays there.  I've often moved sims onto an apartment lot and then off again immediately, for the purpose of seeing what the rent and down payment was going to be, or because I discovered that they needed more money.

Quote

The job board on MTS isn't really cheaty.  Your sims can't get any job that they couldn't get in-game without cheating.

It does let you choose from any job track, though (if I understand it right).  Also, since the purpose of the job board (in my hood) would probably be to find jobs for squatters who don't get the newspaper, or for sims who have had their first couple newspapers stolen due to unpopularity or general hostility and can't afford a computer, I'd want it to be less useful than the newspaper.  Maybe, instead of insta-hiring, they "put in an application" and then have to wait a few days to be approved.  I've also been wanting to make something to allow business-owning sims to "post" available jobs on community lots, so that visiting sims can accept them rather than just getting (sado)randomly rolled by the hiring phone menu.  I know you can just have your sim run around to different community lots and get a different set of hirables every time, but that seems kind of silly to me.

J. M. Pescado:
Quote from: Zazazu on 2009 November 25, 00:58:07

Free use of an object that would cost money is free money.
No, free use of an object that would cost money is smart business sense! People do this all the time in real life. That's the entire point, really.

Quote from: Zazazu on 2009 November 25, 00:58:07

Free use of an object that would cost money is free money. Either way, you can't get away from the fact that the squatter would have the use of a $200 couch that he didn't pay for.
This would happen if he visited, say, a community lot, too.

Quote from: Zazazu on 2009 November 25, 00:58:07

So what if he can't sell it? My sims don't typically redecorate, they move. We may have different playstyles as far as reproduction goes, but I get the impression that we both try to be restrictive assholes to our sims. Free use of objects in a safe environment for no cost isn't mean.
There's no such thing as an UNSAFE environment in the Sims, really. Except if it's outside and raining, and you have Seasons. That's the only dangerous thing in the game, and it's a pretty isolated phenomenon. Everything else is almost mind-numbingly safe. Clearly, the goal here is cheapskatery rather than "trying to be mean", which is sort of a meaningless concept.

Marvin Kosh:
Quote from: rufio on 2009 November 25, 23:23:58

I've also been wanting to make something to allow business-owning sims to "post" available jobs on community lots, so that visiting sims can accept them rather than just getting (sado)randomly rolled by the hiring phone menu.  I know you can just have your sim run around to different community lots and get a different set of hirables every time, but that seems kind of silly to me.


It's a lot easier to have the hiring Sim call the prospective employee to the place of work and hire them on the spot.  This has the advantage that you can do a whole bunch of hires in one go and never look at the ones on the menu.  The disadvantage is that the hiring Sim has to actually know the employee(s) well enough to invite them, or have some kind of teleporter.

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