Plants Not Growing/Maturing
Death-Jester:
Quote from: J. M. Pescado on 2009 November 22, 10:11:55
This sounds normal. I don't imagine "watching plants grow" was ever meant to be interesting.
Really? Do you really think it sounds normal, or are you just having a laugh?
Because no weeds, no growth, no wilting, and no harvest don't sound normal to me.
It's now been over 10 in game days with no change in growth. I've started a brand new sim, without any mods or CC other than the official stuff.
So far, the only bug I've encountered is that the sound occasionally stops working for a while, then all the sounds play at once, then it goes quite, and repeats the process. The only way to stop it is to quit out and re-enter. I can only imagine it's either a patch or WA bug.
mildlydisguised:
I haven't tried gardening in the any of the main hoods since installing WA but I have noticed that plants are definitely re-harvesting in the Egypt hood. I need to try and grow a pomegranate plant for a quest so will get my sin to do it in the main hood and let you know whether I have any problems.
Edit - Have just run through a 24 hour period and my plants haven't sprouted yet. I am sure that they used to sprout within 12 hours. I planted a pomegranate and plum tree. Now also planted some base game seeds: tomato, apple etc. I am starting to think that they have broken gardening though as I am running a vanilla game (unpatched).
Also have you noticed the addition of a 'fertilize plants with the best fertilizer' option? I'm sure this is new. It doesn't seem to cost anything and it doesn't tell you what fertilizer it used.
Edit 2 - 48 hours and the pomegranate and plum trees have sprouted. As have the tomato, apple and lettuce plants (24 hours). Still waiting for the lime, potato, grape and watermelon (24 hours).
Death-Jester:
Yeah, I did notice that new fertilise option, and started using it a lot on my save. I am fairly certain it did use up stuff from my inventory (I had over 100 tomatoes to start with and it went down to under 80 once I'd finished fertilising).
However, I have started a new save, with no CC on it other than the official stuff. I have no had any problems so far with growth rates. The only diference (other than no CC) is that my Sim hasn't got the Green Thumb trait (the one you choose when creating the sim). Perhaps something is amiss with that.
Actually, thinking about it, I haven't seen the 'fertilise with best' option on this new Sim. Maybe it's tied into the Green Thumb trait.
Edit:
Nope, sorry, I do have that fertilise option on a Sim without the Green Thumb trait. I haven't used it yet thought.
Skadi:
In my WA game I've had a sim with the green thumb trait happily growing a garden of plants, including ones from China. I've got the very latest patch, and minimal CC - just defaults and 2 hairs. It may be some CC that's interfering.
wheresmypony:
I've just had the same problem, I'm wondering if its the property that my sim is on, its the one next to the waterfall/lake?
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