So is World Adventures worth it?

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Kuroineko:
Quote from: ScorpioMaurus on 2009 November 24, 07:07:45


Okay now I have a question. My sim is level 10 in Martial Arts and when she fights there are green motion lines when they spar, Does that have to do with the fact that I have my Visual Effects on high or that she's level 10? Because I don't see those lines in this vid.

View My Video

I read somewhere that the Disciplined trait affects that, tho I could be wrong. Does you sim have that trait?

ScorpioMaurus:
Yes she does, Perhaps that explains it. I thought it was most likely a graphic setting or something but she does have that trait so maybe.

(Edit) I have confirmed that a sim without the disciplined trait does not have the green lines while fighting. Thanks for the info that would've really confused me I think.

Audrey:
I have a question:

I only want the new CAS sliders.  Not really interested in WA.  Do I have to purchase WA to get the sliders or are they in the latest patch?

KawaiiMiyo:
     Okay, now that I've had a chance to get my game working long enough to actually play awhile, I'll go ahead and give my two cents worth. ^_^

      Well, let me start off by saying, I love it! Sure it was buggy at first, buggy still, and will be buggy for awhile longer. But, for now it still seems well worth it. The countries are look wonderful, and its just so nice to see a change of atmosphere for the sims! I for once am impressed with EA's job at world creation and decor. Before now I always thought they just kinda "Dropped" a few trees here and there, threw stuff together, but it actually looks like they put in some effort! Usually its the player-created maps that always looked best to me. But after going through an egyptian tomb, looking at an underground desert oasis. I was like "Wow" I dont think I could replicate that if I tried...  (Though I've never been good at that sort of thing to begin with of course) And besides this, even the interior decor of some sims houses looks like an improvement. One house I visited in egypt, I remember my first thought upon scoping out the rooms, "Wow! The colors actually go together! It actually matches!" And perhaps its just me, but it seems EA put more time into sim-creation as well, the sims in WA dont look so much like they were hit with the "Random-ugly-generate" button.

     But moving onto the gameplay, Im hooked on tomb exploration. ^_^ Honestly, when I downloaded WA, my only reason was for new items, new tools and new interactions. The tomb thing didnt look that interesting to me, (Except for the idea of making an underground torture chamber lol) I mean... it's the sims! If I wanted a dungeon adventure, I'd play something else. I don't play the sims because I wanna deal with puzzles and traps, and have "Levels to beat" But it turns out not at all what I thought.
     My favorite thing in TS3 was the "Item collecting" feature. I loved collecting gems and whatnot to display in my house. There's a *huge* amount of things to collect! And the fact you have to go through tombs and traps to get the best of them, makes it much more rewarding when you do complete a collection. I mean before, it seemed kinda lame before, my sim walking around town, "Oh a diamond!" (A lil' tune plays) "Oh! an emerald!" (Tune plays again) And for those who want your collections the easy way. There's always the relic shop to purchase vases and treasures without the effort.
      And of course, the other thing I loved, was collecting "Fragments" of special items, such as divewells, or sarcophagus where once you collect all the pieces you can "Re-construct" to have one to use in your own sim home! I have a basement where I store all of my treasures and love the way these look in there. And one last thing with the items, those "Treasure chests" that your sim hunts down in ancient tombs, they can be bought from a merchant in town. They work as "Item storage"!  I always hated having my sim-inventory full, having to scroll through rows and rows of items just to find a book i wanted my sim to read. But I didnt have the space to just "Display" everything before. Now I can drag pretty much everything to store inside my treasure chest for safekeeping.

      One more thing. That new "buydebug" cheat. It is a godsend in itself. I can place tomb objects in my very own sim home, and have access to other hidden objects. Before WA I downloaded bug/gem/seed spawners, (Forgot who they were from) but the one problem I had, was that once I placed them, because they had to be invisible, I couldnt remove them. With buydebug, I have access to all the spawners. While in buy/build mode, they show up as large white blocks. When I go into live mode, they're invisible. I can buy fully grown plants and place them wherever I like, to have a community lot garden, I no longer have to have a sim manually plant everything. I can even set up a community garden to be filled with full grown omni plants.

         Sorry this was so long. But if those bugs could be fixed, I'd definitely be willing to pay for WA. And plan on doing so.

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