Awesomemod is not yet compatible with the expansion Pack
wizard_merlin:
Quote from: blackninja on 2009 November 19, 23:17:22
By the way, for everyone who has the error code 16 problem when trying to save, I hear it comes from the World Adventures and the new Sims 3 patch, and although it has been said before how to solve it, it is not as difficult as others make it. Start up your Sims game, load the family that you were getting the code 16 on, click "Save As...", rename your save file to something completely different from what it was before, and after that you are fine.
There is an even easier way to fix that problem, update again. Patch 1.7 was released to fix the save issue.
cefwyn:
That 1.7/2.2 patch has actually corrupted my saves somehow as it no longer gives a thumbnail in the load game screen, though that could be a result of doing the save as.. thingy to save to another file. I can't wait for AM to be working again so it will kill some of this queue dropping nonsense. I had forgotten that vanilla Sims 3 drops queue actions after only a second or two of the pathing being blocked/invalid, which happens a lot, especially now in the new WA areas.
soozelwoozel:
Quote from: Doomthefox on 2009 November 19, 18:19:19
Well, you tell me in a much slightly way that i'm a moron, ok? Why should you consider with my thoughts then?
And yes, i'm giving no shi~ about any "cultures" and such. Just telling words i want to tell, trying not to break the rules. Not like it, not like me? It's your choice.
Actually, I didn't call you a moron. I was referring to my previous sporkage, which you took umbrage against. But eh, if the cap fits why not wear it?
wizard_merlin:
Quote from: cefwyn on 2009 November 20, 00:09:46
That 1.7/2.2 patch has actually corrupted my saves somehow as it no longer gives a thumbnail in the load game screen, though that could be a result of doing the save as.. thingy to save to another file. I can't wait for AM to be working again so it will kill some of this queue dropping nonsense. I had forgotten that vanilla Sims 3 drops queue actions after only a second or two of the pathing being blocked/invalid, which happens a lot, especially now in the new WA areas.
You might be right about the save as thing. I am at 1.7 and the thumbnails work fine, but I didn't use save as with 1.6 as I didn't have time to play it to check things out before 1.7 came out.
I have just spent a little time working out which mods were preventing my sims from interacting, and I found two. One which I expected to fail, and the second, in hindsight, I can see why it probably failed.
The "Ask if Single is friendly" mod prevented interactions, I am guessing because 1.6 and WA added all the new interactions between sims, it probably altered the coding this mod was tweaking. The other one was Darkpools Taboo lite mod, which I actually expected to crash the game as it wasn't updated last time I checked, but the game started, but it stopped interactions between sims.
I am just using my time, with a new game, to experiment and have a look around until AM is updated, then I'll go into one of my saved games and keep playing, knowing more about the new additions and what WA has.
All my other mods seem to be working fine, including Delpy's Breast Sliders.
Summer_Topaz:
???
Really quick question: if I uninstall the mod to play until the fix comes out, and I had it set to allow overstuffing, will sims # 9+ in my house disappear? My sim has a lot of children, and is pregnant. I don't want her youngest kids to vanish, and I don't want to have her give birth to a nothing.
Also, registering for a username on this forum is idiotic? 11 meters per second should count just the same as 24 mph for swallow airspeed velocity. *twitch*
ST
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