World Adventures Hits the Interwebs

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KawaiiMiyo:
    While it's true EA has their many many faults, when you get right down to it all, I think this whole "Great period" of previous games/expansions is just an illusion... In my opinion at least... I mean, their have always been complaints, since the days of TS1... whenever a new expansion pack came out, people complained about how they could have done more of something, and how something in the expansion pack was dissapointing.... but give it some time, and a few more expansions... and whatever people once complained about, soon becomes these "Great days of Sims"
      I'd like to see those people go back to playing TS1, or TS2 without those expansion packs that hadnt come out until recently.... Despite all those complaints, I'm sure there will be something they cant do without, that was featured in something newer.

        As far as completing those checklists and following those weird tasks etc... It's not the first time they've had something like that entirely, I hated in Bon Voyage, how long it took me to unlock certain interactions, and their were tasks/goals there as well... If you dont like that sort of thing, thats what mods are for. And there will be plenty of them to take care of those "Extra nuisances"

guardianpegasus:
Well obviously you have to take years of development and increased computing power and advances in general into account. Sims 2 was bugged as hell as well but it was fixed quickly and the remaining issues were not critical. In Sims 3 we see several critical stability issues that keep reappearing and a myriad of patches, but now World Adventures is here, and it's broken again... plus they added a host of new problems. Not to mention these new developers of Sims 3, Redwood Shores, do not understand the Sims product like Maxis (makers of Sims 1 & 2) did.

I do believe Sims 2 and it's expansions were better in terms of stability and the essence of the sims. Like Moryrie says, this is his FIRST Sims game, and he hates the fact that he can't control his sims without making them immortal. Well, that's my exact grief with this game as well. It takes power and control OUT of the player's hands, and that's just not what the sims is about. Redwood Shores have REALLY missed the philosophical mark with The Sims 3, and if it weren't for Awesomemod I wouldn't be playing this game.

Lion:
Quote from: guardianpegasus on 2009 November 19, 14:22:46

and if it weren't for Awesomemod I wouldn't be playing this game.


Me too! But I also think TS3 is better than TS2, just for the neighborhood integration, and the sim you see is actually the sim, not a duplicate of the sim like in TS2. However, without AM, TS3 is not playable. So these features really don't matter if there is no AM to give the control back to the players.

Moryrie:
Quote from: guardianpegasus on 2009 November 19, 14:22:46

Well obviously you have to take years of development and increased computing power and advances in general into account. Sims 2 was bugged as hell as well but it was fixed quickly and the remaining issues were not critical. In Sims 3 we see several critical stability issues that keep reappearing and a myriad of patches, but now World Adventures is here, and it's broken again... plus they added a host of new problems. Not to mention these new developers of Sims 3, Redwood Shores, do not understand the Sims product like Maxis (makers of Sims 1 & 2) did.

I do believe Sims 2 and it's expansions were better in terms of stability and the essence of the sims. Like Moryrie says, this is his FIRST Sims game, and he hates the fact that he can't control his sims without making them immortal. Well, that's my exact grief with this game as well. It takes power and control OUT of the player's hands, and that's just not what the sims is about. Redwood Shores have REALLY missed the philosophical mark with The Sims 3, and if it weren't for Awesomemod I wouldn't be playing this game.


I'm not a he. I thought my name sounded feminine enough. It's the verb 'to die' in Italian creatively mispelt. I've also gone by 'Lady Moryrie,' 'Mademoiselle Moryrie', and Elizadeath.

 Oh well. And it's not quite that I can't 'control them' .. it's that I can't finish all the checklists the game gives you without immortality. I can finish lifetime wishes easily enough, but I feel compelling to max all skills and all the little subgoals involved with those skills. And hidden skills.

guardianpegasus:
Quote from: Lion on 2009 November 19, 15:28:44

Quote from: guardianpegasus on 2009 November 19, 14:22:46

and if it weren't for Awesomemod I wouldn't be playing this game.


Me too! But I also think TS3 is better than TS2, just for the neighborhood integration, and the sim you see is actually the sim, not a duplicate of the sim like in TS2. However, without AM, TS3 is not playable. So these features really don't matter if there is no AM to give the control back to the players.


My sentiments exactly. By most all accounts the game is better, but if it's broken beyond repair and no longer plays like the Sims... what's the point?

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