Mods Not Working on a new install of Windows Vista 64-bit

<< < (2/3) > >>

Sparks:
I'm using Vista 64 bit with TS3 installed in C:/ProgramFiles (x86) and have never had a problem, but I also have the UAC turned off. I noticed a few mods stopped working when I recently installed it in this current setup, namely the No Music Notes mod, the No Blurry Stereo Animation mod and the No Build Mode Sparkles. I also had that Stop Fucking Coughing While You Eat mod that didn't appear to work anymore but, I just removed it with the others instead of testing it further.

The only mods that I have, that do work, is the No Intro mod and the Faster Skilling mod. All mods mentioned came from MTS.

coconnor:
Quote from: SHOWER_SCREAM on 2009 November 14, 05:27:49

I'm using Vista 64 bit with TS3 installed in C:/ProgramFiles (x86) and have never had a problem, but I also have the UAC turned off. I noticed a few mods stopped working when I recently installed it in this current setup, namely the No Music Notes mod, the No Blurry Stereo Animation mod and the No Build Mode Sparkles. I also had that Stop Fucking Coughing While You Eat mod that didn't appear to work anymore but, I just removed it with the others instead of testing it further.
The only mods that I have, that do work, is the No Intro mod and the Faster Skilling mod. All mods mentioned came from MTS.

Nevermind.  Thanks for the responses.  As it happened, I was sufficiently frustrated with this to try different things and found that 1) when I specified a "custom install" to C:/Games, the installer did not insert the customary "Electronic Arts" and "The Sims 3" folders before creating the other files, so I created them.  Next, I replaced the Resource.cfg until finally one of the versions worked.  Strangely, though I believe it was a copy of the version I started with (the one created by Delpy's Installer Monkey).  Maybe just shaking things up was enough.  In any event, everything works now, and happily, I'm discovering parts of AwesomeMod I didn't realize were there before!

nanacake:
Why don't you open the resource.cfg with notepad and read it?

coconnor:
Quote from: nanacake on 2009 November 14, 10:34:36

Why don't you open the resource.cfg with notepad and read it?

I did do that.  But I was not sure what exactly was wrong with it.  It probably also had something to do with the way the installer omitted both the Electronic Arts and Sims 3 folders during the custom install to C:/Games. 

nanacake:
Possibly try changing the directories to their full locations in resource.cfg and confirm they are readable/not hidden. This is just a wild guess though I don't know Vista, but the reason I can think of it could load only one mod is if it was in a different location than the below or the priority numbers are incorrect. Maybe post a copy here?

For example:
PackedFile Mods/Packages/*.package

Instead the entire address (fix this I am not sure)
PackedFile C:/Games/Electronic Arts/The Sims 3/Mods/Packages/*.package

Navigation

[0] Message Index

[#] Next page

[*] Previous page