no random sims moving into town

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VirtualAlex:
I have destroyedallhumans in my town and moved in a couple of create a sim families, but i thought random sims were meant to move into other lots? I have a town full of empty, furnished houses and have played a few realtime hours but still live in a ghost town. Is this right? How do I get sims to move in? I have awesome mod, and i have used the configuration tool to change a couple of things, but i didnt think i had changed anything to do with this, if indeed there is anything.
Please could someone tell me what i have done/not done, and how to get some annoying stupidly named random neighbours to interact with?? thanks!

coconnor:
Once you have used "destroyallhumans" (using only AwesomeMod, which does not immigrate random Sims) you will have to manually repopulate.  The only Sims that will otherwise be generated are the ones needed to be bosses or co-workers to your Sims, and then only if you try to "meet co-workers" or "suck up to boss".  I believe IndieStone (and I think you can still use the "Mod" portion - but not the Core - with AwesomeMod) will immigrate random Sims.

VirtualAlex:
thanks for that! i have been looking at the indie mod and wondering whether to use it, if it still works etc. I will dl it and give it a go, i dont think i could possibly create THAT many sims to put in the hood!
Cheers.

Process Denied:
The story mod at Crazy Town by NRaas is a lot better than Indie and is supported.  It is set up like Indie and uses Awesome Mod core.

Sparks:
I was wondering about this now that I've done a Rapture on my hood and my one Sims is completely alone. I've played him for about a Sim week, and cleaned up the homeless scum that the EA story progression is creating, and now I'm noticing the 1AM lag that I looked forward to, doesn't lag anymore.

Doesn't it also have to do with not enough homes/not enough bed slots and cribs?

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