Variable Crashes

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kuronue:
You're certain it's not some other program, like an antivirus program, wanting your attention on the desktop and so minimizing your game?

MizzCerise:
My game chugs like mad now, even in a new, freshly built town with only a few people in it. A lot of stopping/starting, and when they walk they sort of drag along the ground like Tinkerbell fairies. Also the speed is super slow, like it used to be before the last patch when ultra-fast was the same as daytime speeds. Making me nuts, I've resigned myself to just building to get my fix and not even bothering with the characters...

HazelEyes:
For the record, cleaning the computer did reduce overheating dramatically, but the culprit is some CC, I'm not certain which. I'm still in the process of isolating the problem, but once I went down to the basic mods I could play for an hour or so with no problem.

JEthel:
World Adventure must have changed "something somewhere somehow".

I've never had any CTD prior WA, but since I installed it on a clean install of the base game (no cc, no store content, just AM now), my game is often lagging (especially in foreign hoods) and I have frequent CTD. Mostly with CAST indeed, to the point that I don't dare recolor anymore!

It's quite strange and more than annoying, because those CTD occur even with a "simple and basic" use of CAST, in freshly started game and computer (I'm not sure if that's correct English, but you understand what I mean : I haven't been playing for hours before I have CTD).

Well, the good point is that, prior WA, my crashes were the "game freezes" type ones, so probably memory leak or bad CC. Now, the game auto shuts down long before that point :-)

Ellatrue:
I've been having the same issue, and it isn't related to overheating. Could any of this possibly be a bug linked to an event like pausing/unpausing the game? For me this happens during regular gameplay, not while in CAS.

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