Working our way toward Period Towns One Mod At A Time

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Tever:
Yeah, having to do it manually would be a pain, but it's a start. Maybe someone who knows code can figure out how to fix it.

Dragon Slave:
ingeli:   Yes, I'm on the wagon; though reluctantly.  I haven't let go of TS2 yet.  :P   That being said, I'm hesitant to start making horses or horse drawn vehicles until I hear word of what they'll give us in a pets ep.  Maybe we'll get a whole farming expansion with wagons, cows, and llamas ftw.

Phthon:
Quote from: J. M. Pescado on 2009 October 27, 03:05:26

We could just give them coconuts.


now that I've cleaned the coffee off of my monitors...I'm all for the coconuts!!

I needed that!

—Phthon

Moryrie:
It shouldn't be too difficult to turn the moped in the expansion pack into something vintage, without needing to mess with animations.

LauraW:
The bicycle would be better than the cars..but you still can't turn off the carpool. It comes even if you have your own vehicle. I was going to do a steampunky sort of game but I still get those modern looking cars. If could replace them with metal riveted mini vans, it wouldn't be so bad. In Sims 2, at least owning a car stopped the carpool but it doesn't seem to work in Sims 3.

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