Working our way toward Period Towns One Mod At A Time
Tever:
Yeah, having to do it manually would be a pain, but it's a start. Maybe someone who knows code can figure out how to fix it.
Dragon Slave:
ingeli: Yes, I'm on the wagon; though reluctantly. I haven't let go of TS2 yet. :P That being said, I'm hesitant to start making horses or horse drawn vehicles until I hear word of what they'll give us in a pets ep. Maybe we'll get a whole farming expansion with wagons, cows, and llamas ftw.
Phthon:
Quote from: J. M. Pescado on 2009 October 27, 03:05:26
We could just give them coconuts.
now that I've cleaned the coffee off of my monitors...I'm all for the coconuts!!
I needed that!
—Phthon
Moryrie:
It shouldn't be too difficult to turn the moped in the expansion pack into something vintage, without needing to mess with animations.
LauraW:
The bicycle would be better than the cars..but you still can't turn off the carpool. It comes even if you have your own vehicle. I was going to do a steampunky sort of game but I still get those modern looking cars. If could replace them with metal riveted mini vans, it wouldn't be so bad. In Sims 2, at least owning a car stopped the carpool but it doesn't seem to work in Sims 3.
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