Simple abduction question
rufio:
Huh, it does say that in the RTFM. I'll look at the logic again.
J. M. Pescado:
There is nothing which prevents abduction on home business lots. However, the harder you try to get an abduction, the less likely it happens.
rufio:
Well, it does compare the first parameter to values from a BCON called "Nighttime Activity IDs" to determine a sort of starting percentage, but I don't see any other references to outside variables. *shrug*
Zazazu:
Quote from: J. M. Pescado on 2009 October 23, 02:04:44
There is nothing which prevents abduction on home business lots. However, the harder you try to get an abduction, the less likely it happens.
Yeah, of course. That's good to know...I prefer to let them happen naturally. If for some reason Jon gets too close to elder without being probed, I believe Tombstone of L&D insemination still works, as does another hack I have to sledgehammer spawn in. Since he is terminally casteless, he cannot breed with any of the caste sims (who are his sisters, anyway) or the townies, who are just yet to be defined.
Rufio/DrNerd, I think at one point it only benefited Knowledge sims, but he changed it.
J. M. Pescado:
If you want to force the issue legitimately, there's a perk for that.
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