The Aging Manager

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Buzzler:

Updated to Version 7. See first post for changes.
"Everyone" is actually a blatant lie. It's just "ServiceNPCs" and "Residents" combined. I still don't want to touch the new Sim types that came with WA. I aquired WA recently, though, and as soon as I installed it (the anticipation is killing me ... not) I'm willing to hear WA-related requests.


@kmonica: I thought you would further explain your initial request to me, since I was (and am still) unsure whether I got that right. That's why I didn't add the "Everyone" interaction immediately. Feel free to bring it up again; until then I consider the case closed.

J. M. Pescado:
There aren't any "new sim types" in WA. All sims in WA are still either regular sims, or service NPCs.

Buzzler:
Quote from: J. M. Pescado on 2010 May 08, 17:55:47

There aren't any "new sim types" in WA. All sims in WA are still either regular sims, or service NPCs.

I know. It seems they don't even have flags or something but simply belong to specific invisible households, and switching their aging on and off seems to be really simple and straightforward. My point is just that I don't want to release even a single line of code unless I'm able to playtest at least the basic functionality. If you believe something is so simple that nothing can go wrong and no testing is needed, chances are something will burst into flames, right?

kmonica:
Hey Buzzler,

Thank you for the new version (YAY!!  ;D). And definitly the cappucino is on me! I'm in Miami though :'(

With regards to "enable / disable household aging" that you have for each lot, I asked to add that to the mirror only for the convenience reasons. Each time I want to disable / enable aging on my household I have to zoom out to map view and do it from there, so it'd be much more convenient to do that from the mirror too. But it's not a big deal. I love your mod as it is!!!!!  ;D

Buzzler:
@kmonica: Ok, I finally understand. I usually don't change the aging often and regurlarly zoom out to map view. So it just didn't occur to me, that a mirror interaction to change the aging of the current household could come in handy.

Expect it in the next update. I would have done it already and planned to do so, but my computer died yesterday night just while I was coding (something else, though). So, I obviously can't give a timeframe. The new computer parts hopefully arrive wednesday.

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