I'm just full of questions these days: number of mesh files in downloads folder

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ritaxis:
So during that load time, the game is opening every single file it owns, whether or not it knows it will need them? (like the obscure item that's only used on definably rare occasions?)

Simsample:
Not the language support files that you don't need, or the data files for any EPs/ SPs except your last one. But the basegame core files and the latest EP core files, yes. Definitely reading the Downloads/ Saved Sims folder; you can't get the game to read files you add there in during gameplay (unless through the exchange) and if you try to overwrite/ remove files during play they are locked in use. Apparently the hoods are read too to an extent- even before you load them. Files that aren't read in userdata are paintings, custom breeds, things like that.

ritaxis:
I think I'm never going to complain about load time again.  That's a lot to read if you keep throwing things at the game like I do.

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