New rabbitholes
Night Racer:
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Now You Can Go Inside Stores: Finally! I hated sending my Sims off to shop and having to stare at the outsides of buildings for forever like I was playing a real-time strategy game and waiting for the battle to end. Naturally, the game also lets you build your own stores and fill it with whatever kind of junk you want to sell.
im prone to not belive this. Why bother making them rabbit holes, only to make them not-so in the first expansion 5 months later? It whould be more efficient just to unlock them from the beggining...
And if this is true...im sure its like OFB. Plot down plants and sculptures, maybe a small tv... and mark it for sale. Sims come and buy them, then their inventories are spammed with 25 Tvs and 67 Potted plants. But if they need groceries or books they still need to go to the black hole that is Devisarado Books (or whatever its called)
EDIT: Sidonzo at the sims 3 forum posted his idea, which makes way more sence and is probly what the original interpretaion meant.:
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I have a feeling that what this reviewer is talking about is not opening up the grocery and bookstore rabbit holes, but new shops in the new destinations where you can buy souvenirs and things. So if this information is true what it probably means is that we can make little curio shops now, not that the grocery and bookstore will be playable
THIS is what i am sure is gonna happen.. objects that only apear when you enter the special....code thing...to unlock tomb building... it will also unclock special sellable items that you can set up and sims will buy. Another point againt all rabbit holes opening is all the existing rabbit holes are also jobs...so what will happen to the sims that work there? Either disapear and become invisable..or EA will have to actualy make animations and stuff for there jobs...which i KNOW isnt gonna happen.
I also hear Kataku or whatever...the site that posted that info..isnt to reliable..so..
Regina:
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Why bother making them rabbit holes, only to make them not-so in the first expansion 5 months later?
I am also skeptical, but if it's true, it wouldn't be the first time EA has had to turn tales and run in a feature they put into a Sims game. Many people hate the rabbit holes. Or perhaps EA had plans of making non-rabbit hole lots all along and decided they'd make a great selling feature for an expansion pack. It wouldn't be the first time that kind of thing has happened, either.
Catangi:
Registration only? Blah. I'd like them, because I like customizing how my town looks, but I don't want to register.
J. M. Pescado:
Quote from: Night Racer on 2009 October 03, 23:43:07
im prone to not belive this. Why bother making them rabbit holes, only to make them not-so in the first expansion 5 months later? It whould be more efficient just to unlock them from the beggining...
Rabbit Holes are not going away, they are merely adding the ability to have non-rabbithole-based stores as well. Of course, with finite lotspace, that is not necessarily great. As for why RabbitHoles, well, that's simple: Their PRIMARY function is as a career. Haven't you noticed how every rabbithole hosts a career? Since making your sims VISIBLY at work is purposeless and computationally expensive, rabbitholes exist for that purpose.
JamesNine:
Quote from: Catangi on 2009 October 04, 05:04:01
Registration only? Blah. I'd like them, because I like customizing how my town looks, but I don't want to register.
I must concur on the "Registration" bit, I have enough jun kmail as it is.
Is this uploaded elseware?
Also, is it worth it? I can certainly see the benefits of having them.
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