New AwesomeMod Request Thread

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dragon_tfm:
Quote from: myskaal on 2009 September 29, 06:40:47

Quote from: Gastfyr on 2009 September 29, 00:50:08

Would it be at all possible to expand the no fast aging of inactive babies to include no fast aging of any inactives?

I always update my awesome mod before I play, so I know I have the newest version.  I have inactive toddlers jumping right to teens (apparently?), and inactive children aging to teens and then aging again to adults all while my playable teen is still a teen.  I don't understand why the game is so broken to begin with, but a fix that forces the entire neighbourhood to actually age in sync would be *greatly* appreciated.



I second this. Here I was thinking my generation kids would be growing up alongside their peers. But nnnooooo. EA says why the heck would anyone want to do that!?


I wouild'nt mind this as much if the portraits updated on their own so I would'nt have to waste my time with that particular sim.  i do think its odd though atleast in my game its primarily children that make a giant leap in age from child all the way to young adult and at times all the way to adult, in the amount of time it takes for my child sime to up their relationship score enough to invite them over. If they would atleast pause at young adult then by the time my sim aged up all their friends would'nt be old hags. Sadly i have no saves to help with this, my only game is brand new and not very far in.

wizard_merlin:
Quote from: Gastfyr on 2009 September 29, 00:50:08

Would it be at all possible to expand the no fast aging of inactive babies to include no fast aging of any inactives?

I always update my awesome mod before I play, so I know I have the newest version.  I have inactive toddlers jumping right to teens (apparently?), and inactive children aging to teens and then aging again to adults all while my playable teen is still a teen.  I don't understand why the game is so broken to begin with, but a fix that forces the entire neighbourhood to actually age in sync would be *greatly* appreciated.


Which family members would they age up on?  Or would you want all active family members to age at the same time?  I think making everyone age up at the same time is a bigger problem that what exists now.

I often have sims that are a few days apart, and they enter their teens years a few days apart.  If they all aged up at the same time, my younger teens wouldn't have any teens left their own age as they would have already aged up with the older teen?  I would hate for my younger teens to age up the same time as my older teens just for the sake of ease of all other teens aging at the same time.  The fact that they age at different times reflects the fact they were not all born at the same time.

And YES I have found it annoying at times, especially when my teen brings a friend home from school who I decide I want to get them connected with to marry later on, only to have them age to YA a day or two later.  To combat this, if they are in a household, I switch and use the "resetage" to get them back to the start of their teen cycle, or have my sim hand them some life fruit or ambrosia, and then change households and make them eat it, pushing their age back, or the last option, invite them to move in, then reset their age.

What is probably more relevant and necessary, would be something to ensure that the "friends" your sims meet at school are at the same point (or close to it) in the aging cycle.  Unfortunately, as the game really doesn't track the ages through the cycle it is probably harder, if not impossible to do.

J. M. Pescado:
Quote from: dragon_tfm on 2009 September 30, 01:27:07

I wouild'nt mind this as much if the portraits updated on their own so I would'nt have to waste my time with that particular sim.  i do think its odd though atleast in my game its primarily children that make a giant leap in age from child all the way to young adult and at times all the way to adult, in the amount of time it takes for my child sime to up their relationship score enough to invite them over. If they would atleast pause at young adult then by the time my sim aged up all their friends would'nt be old hags. Sadly i have no saves to help with this, my only game is brand new and not very far in.
How exactly are you upping their relationship scores, anyway?

almostawesome:
I would love a feature that allows a blessed household to keep their current amount of money regardless. I am currently playing a Prosperity Challenge, and the "familyfunds" cheat doesn't work when you have two or more households named the same thing.

Darksmurf:
Supreme Commander - Stock : Fishes + gardens and puts stock in fridge. If I recall correctly (Mind me I'm quite slow) there is no option like this.

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