questions about memories and what they do
Sunbee:
I'm not awesome or anything, but I'd bet that when a sim wants to resurect someone or fears seeing someone as a zombie that the death memory triggers the want. Likewise I imagine fall-in-love memories and have baby, got engaged, etc have some effect on wants and fears, and the memories of events that help fill up the Freetime perks bar thingy. Also the first-kiss memory ought to be in that 1% since its lack triggers the pink swirly stuff.
For the rest of you newcomers, if you read enough archived threads, you'll discover that Gwill is a particular forum member. Archived forum threads: the internet's gift to procrastenators.
scandalicious:
Quote from: Sunbee on 2009 September 28, 23:52:44
I'm not awesome or anything, but I'd bet that when a sim wants to resurect someone or fears seeing someone as a zombie that the death memory triggers the want. Likewise I imagine fall-in-love memories and have baby, got engaged, etc have some effect on wants and fears, and the memories of events that help fill up the Freetime perks bar thingy. Also the first-kiss memory ought to be in that 1% since its lack triggers the pink swirly stuff.
Ah, see I'd thought those (the romantic entanglement ones) were based on some sort of flag set within the characters/their relationships. I didn't consider that the memories would actually be those flags. Now I'm curious as to whether or not BV mementos function the same way. So... what happens if you Cast Spell->Tabula Rasa someone? I've been gunshy what with how Maxis has provided game-breaking options with apparently little forethought on the far-reaching implications. Or immediate implications, in the case of moving occupied lots.
Then again, I could just run some tests in my testhood. Since, well, that's what it's there for. :P Don't mind me.
J. M. Pescado:
THey aren't. The wants are triggered by want trees and not by the memories themselves. Tabula Rasa, therefore, does nothing useful, except destroying what is primarily a player record. And allowing you to get First Kiss and First Woohoo again. Basically, all the AL magic spells are essentially really lame, accomplishing little of real value.
ritaxis:
Now I understand that I can not qualify as Gwilly. Oh well. So it goes. But I'm still curious about memories. You said that there are a small number of memories that do make some difference: can you tell me more about them? Like what kind of memories they are, and what they cause? Or is that what undiscovered means in "undiscovered shinies?"
J. M. Pescado:
A few memories are checked for in Awesomeware, plus the First Kiss/Woohoo and regular woohoo memories are all used for counting purposes, and erasing them will reset your sim's progress.
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