XML: "Rule of 6" Realistic Aging Lengths
uncool ranch doritos:
Quote from: CtDs on 2009 November 28, 13:41:59
Is this compatible with WA?
It has not caused my WA to blow up/crash, but I haven't paid attention to the aging.
In any case, it has not harmed my game at all.
CtDs:
Thanks. I found some XML mods now behave really badly since I updated, maybe
because the underlying XML has changed. Wish there was an easier way to check
all these mods against WA.
Anach:
Yes J.M has updated it for WA.
cassblonde:
Can the 'rule of 6' be used with any aging other than normal?
Odd question but I am thinking of stepping my again up to the one above normal(long?) to give me more time with the Sim I am playing. I was hoping it was written in such a way that it would apply extended 'rule of 6' to the longer age time lines.
J. M. Pescado:
Rule of 6 works with any aging scaling, because aging scaling just applies a multiplier to the values. The actual, unmodified values seen in the XML are never used raw with ANY aging setting: All aging settings apply a scaling factor. The XML is in 6ses.
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