TS3 was to include weather.

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ProfPlumbob:
I disliked the weather in Sims 2, it felt very fake.  Didn't like that it was just a filter over your screen so you couldn't actually see it rain or snow when you were inside homes.  I'd be completely disheartened if they do this effect again.    I've seen rain/snow effects in Team Fortress 2 that had no problem with ground patters and knowing when there is a roof.  And how old is the source engine?  EA...I swear...if you take the cheap route again...*shakes fist*

Bafu:
Someone else need to make a Sims game so EA have something to battle against!

Now they can do whatever they feel like... =(

That Eighties Guy:
Quote from: Bafu on 2009 September 01, 09:27:08

Someone else need to make a Sims game so EA have something to battle against!

Now they can do whatever they feel like... =(

You have the brains.

Someone does need to do a serious neighbourhood simulation, The Sims with added awesome. That could listen to the fucking players for once to get some interest, instead of constantly hugging their heaps of money. (Which is inevitable in the end)

ShmapnShmazz:
I believe the sims 2 (vinilla) was supposed to come with weather too. I think they said that they didn't get the time to finish it. BS if you ask me.

uknortherner:
Quote from: ShmapnShmazz on 2009 September 01, 12:22:38

I believe the sims 2 (vinilla) was supposed to come with weather too. I think they said that they didn't get the time to finish it. BS if you ask me.


No, not BS at all. The original implementation of weather was borked - It would rain inside houses, and at the time they couldn't come up with a solution so they simply disabled it. The filter cheat that they went with in Seasons was actually quite effective as it was the same technique most 3D games used for weather effects and it got around the weather indoors problem. The downside to this of course was the inability to see the rain or snow from inside houses.

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