TS3 was to include weather.

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Marhis:
Quote from: JamesNine on 2009 August 31, 01:01:48

I say "Go ahead", I look forward to its release! Capitalism FTW!


Also, fixed.

J. M. Pescado:
TS3 was supposed to include the entire World Adventures thing, too. I saw references in the code to a moodlet for "Adventure", just like with weather and pets, meaning all these things were ALREADY in the game and were intentionally cut. We know they already existed because they are already solved problems, and thus the only reason they are not present is because they were intentionally cut to be resold seperately.

Mire Krisma:
Are you serious? To be honest, I wouldn't imagine a Bon Voyage ripoff to be in the base game. Are you sure it wasn't related to a career or a location ( like the waterfall or stonehenge )?

Things like weather, actual restaurants, swimmable oceans, and countless objects should have been in the base game. The fact that they're not is highly frustrating.

chann:
Quote from: J. M. Pescado on 2009 August 31, 03:24:06

TS3 was supposed to include the entire World Adventures thing, too. I saw references in the code to a moodlet for "Adventure", just like with weather and pets, meaning all these things were ALREADY in the game and were intentionally cut. We know they already existed because they are already solved problems, and thus the only reason they are not present is because they were intentionally cut to be resold seperately.


Lies & Propaganda of a different sort, eh? I'll be laughing when they refer to these as brand-new features down the track.

Ambular:
I seem to recall that there was disabled weather in the TS2 base game as well, which was complete enough that modders were able to unlock it in a limited capacity long before Seasons came out, so this really isn't a surprise.

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