Outdoor Lighting Tweaks v1.5

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witch:
Quote from: J. M. Pescado on 2009 August 26, 21:49:16

That is realistic, actually. You should see what's like with my wife: She is black, dresses in black, and wears sunglasses. At night, it's just like there's this dark shadowy shape you can't see.


A ninja, you're married to a ninja.

dDefinder:
Thanks chann, the files are now package files and added brighter optional file. If you had the INI version of this you need to restore a backup of your original INI files.

Orange:
I like what you have done so far, but is there any way to make night darker? What values should I be looking at?

Edt: What a terrible night to have a curse
http://img502.imageshack.us/img502/6060/darknight.jpg

dDefinder:
Quote from: Orange on 2009 August 28, 07:28:52

I like what you have done so far, but is there any way to make night darker? What values should I be looking at?


Change [SunMoonLight] and/or [AmbientSkyTop]
timeofday from 18-23, 0-6.

Does your changes affect inside ambient lighting?

Orange:
Oh I get it now. Thanks.

http://img530.imageshack.us/img530/2683/darknightok.jpg <- I made fogdistance end = 1500 here, looks nicer.
http://img213.imageshack.us/img213/44/inside.jpg <- how it looks inside houses.
http://img44.imageshack.us/img44/7748/clipboard01bjv.jpg <- problems associated with nights as dark as these.

Basically, what I did to get things real dark was eliminate the fog entirely along with using negative values.

Example:
[SunMoonLight1]
red = -20
green = -20
blue = -20
timeOfDay = 3

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