Three Abodes for Pudding Habitation (Update-09/04/09 Base Game Furnished)

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Regina:
I just wanted to say thank you for uploading these! I can definitely use the first one in my remake of Sunset Valley. ;D

What Mr. Pescado was saying about the beds got me to thinking about one of my favorite tuning mods: Same Gain for All Beds by nightie over at MTS. I like being able to decorate in various styles and hate that beds I want to use for a particular style of home have inferior energy increases. This completely solves the problem.

brownlustgirl:
I hope they can be useful, really I wasn't sure about uploading them. I posted the floorplans on some of my smaller homes just to show Mr. Rootard that sims in TS3 don't need that much tiles in his floorplans and yet they can get around. Witch ask me to upload, but I should have researched more before uploading.

Pescado, in my town, my sims can afford the housing that range from 30,000 to 70,000 simoleons cause I have been playing this hood for 13 sim weeks, the second generation are buying them up. I didn' t configure AM to be so strict on skills and jobs cause I don't play SC or too many families. Maybe two or three and with the new families coming in the game with 25,000 simoleons (I think that is what I read), that has helped them alot in my starter homes that I set up between 15,000 to 17,500 simoleons. Those families move out quick when they get the money for nicer homes.

@ Regina, I was thinking the same thing about that mod, but I don't want all the beds to have that level of comfort, just the 2 custom beds that I love using, but is dangerous to sims. Although, I love the sims are tired and need sleep after being up all night with a newborn, teaching toddlers skills, learning skills then have 2 hrs of sleep before work. That coffee buzz gets them thru the day and love how ASM have the sleep at work features. Also they will not promote so easily since I play my sims for 140 days.

Regina:
I built and downloaded a lot of small homes in which Sims navigate with no problems. I didn't comment on any of Mr. Roo's houses because he doesn't seem too open to suggestions as it appears that he already knows everything about building Sim houses, but I had a few thoughts that could have been helpful. I used to constantly build houses that were absolutely huge. My problem zooming out while I'm building and ending up with the whole house being way too big.  I eventually learned (in TS2) to put down a huge chunk of foundation, where I thought the house should go, then start placing furniture as markers and build the house around that and delete the extra foundation. It worked a treat!  It also got me better trained on size because I could zoom out with everything in place and put things into a better perspective.  I also made four special floor tiles with numbers 1 through 4 that were priced at zero. Once I got to setting furniture about I would start slapping down numbered floor tiles for each room (I preferred those to walls since walls would block out the light and make it too hard for me to see). These were pretty strange ways to train myself to think smaller, but they worked. I am constantly learning new things and trying to upgrade my building skills.  For TS2 I never worried too much about having many more houses than I needed for the Sims I play. TS3 is a whole different matter all together. lol

As for the bed mod, it took me a bit of adjustment to get used to it. At first I thought it was a bit high-powered but after using it for a while I adapted. My Sims can still have to drag their hind ends out of bed in the mornings if I don't keep a close eye on things.

saraswati:
Regina that's a really good suggestion. I used to do a similar thing. I'd mentally grid it out or even draw something basic down on MS paint. I'd do a x10 square grid and start filling it in with coloured boxes to represent different bits of the house. I figured if I knew roughly how big something was going to be beforehand, then I'd be less likely to do something that meant the Sim took nearly a full hour to get to the carpool in the morning. ;)

witch:
Quote from: Regina on 2009 August 28, 21:08:24

I eventually learned (in TS2) to put down a huge chunk of foundation, where I thought the house should go, then start placing furniture as markers and build the house around that and delete the extra foundation.


Then  I delete at least 50% of the foundation. This method is the only way I can build semi-normal size houses.  ::)

It is much easier to build smaller houses in TS3 as there is less need to build spare rooms for large skilling rewards; not to mention sims tend to skill offsite now anyway, so a large assortment of objects is not required.

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