Fed up w/the fuglies. To 'hide' or 'replace' - that is the question...
LurkingCat:
In the interest of keeping my game files tidy and small... Is it better to 'hide' the fugly Maxis walls/floors/terrains/clothes/hair(etc) or to overwrite/replace these files? ???
I've organized/rearranged most every original game file there is and weeded down my CC to my bare-bones minimum, but it's STILL too much to run the game without crashing due to Access Violations (which, from what I've learned, means I've got too much CC)
ARRRRGH!!! :o
So, I want the fugly Maxis stuff I will never use to be gone. At the same time, I want to use the space created by said fugly stuff's removal for more of my CC pretties. Does this make sense?
Therefore, my solicitation of your advice: Do I just 'Hide' or should I replace?
Thanks for thinkin' with me! ::)
PS - I also posted/asked this over at MTS2 - but as yet there are no replies (awesome or not) So, please, somebody, hit the reply - even if it's only to poke me. Thanks... (I think!)
Tarlia:
Neither hiding nor replacing does anything to reduce file size or loading time. Hiding does just that - hides stuff (I assume we talk about CAS items here, clothing, hair etc). It's still there, just not visible to you - unless you enter CAS in debug mode.
Replacing MIGHT save you some space if you get rid of some of your CC and use replacements that reuse meshes and textures, but the replacements will still take up room as well.
So as far as "too much CC" goes, your only real options are to either weed out more CC, or get a better computer. Sorry.
LurkingCat:
Thanks for the reply. I've already got the "better computer": with 4 Gb RAM plus a graphics card with another 512. That should be enough to run a full component of the Sims 2 and my CC. Right?
And that --> "Replacing MIGHT save you some space if you get rid of some of your CC and use replacements that reuse meshes and textures" - IS exactly what I'm asking about. Before I go to all the work making/finding replacements though, I'd like to change that 'MIGHT' into a definative.
...any other thoughts?
Gwenke:
Hiding stuff might speed up loading catalogues, but I do not think it will speed up loading the game, or gameplay.
Using replacements will only help you with CC. That is, if you replace one piece of CC with another WHICH USES AN IN-GAME TEXTURE. These are called texture referencing files, and I've only seen them for clothing. Default replacements are just more CC, they will not reduce load on your computer. Is that what you wanted clarified?
LurkingCat:
*sigh* yeah... Thank you for the clarification.
Default Replacements. That's along the lines I was thinking... OK. I'll just use 'hiders' and try to reduce some more CC. :-[
What about with Walls and Floors? They are my next tackle-project. That's where I thought I could really gain some ground replacing the fugly Maxis ones with my own preferences instead of just 'hiding' them. What do you think?
Thanks for your help. ;D
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