Deadly Ghosts
HazelEyes:
I think you mean indulge, not divulge. Besides, there's plenty of the game's fanbase that don't like the supernatural aspect and don't play with it. EA could have easily been listening to them instead of the people who like their Servo-vampire-werewolf-witch sims.
J. M. Pescado:
I think it'd be funnier if the dead sims hung around attached to a living sim like the ghost of Obi-Wan Kenobi.
As for the supernatural aspect, it really wouldn't be hard to DIY a lot of it at this point, and as soon as people figure out the fun process of "how to translate TS2 animations to TS3", it will become trivially easy to resurrect all our favorite TS2 things. With less peeing.
edalbformat:
I also hope so. At least when custom content, the players have naturally the option of including it in their games or not. If coming directly from EA, it will sure be included in one of the misEPs and there will be long nights nuking it. I'm one of the "Don't like Supernatural" people.
That Eighties Guy:
Quote from: J. M. Pescado on 2009 September 06, 12:30:02
I think it'd be funnier if the dead sims hung around attached to a living sim like the ghost of Obi-Wan Kenobi.
Pescado, your replies gives me Scrubs' daydreaming fantasies.
*Sits at a fine-diner restaurant and receives a salad*
Use the fork, Lewkch.
Uleria:
Quote from: J. M. Pescado on 2009 September 06, 12:30:02
I think it'd be funnier if the dead sims hung around attached to a living sim like the ghost of Obi-Wan Kenobi.
It would be even funnier if the ghosts could use the Haunt interaction on other sims, and possess them.
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