Question about multiple universities
Pandaah:
Quote from: DrNerd on 2009 August 10, 20:00:09
Each uni spawns its own unique set of Dormies. If you add all three unis, you'll end up with three complete sets of Dormies, SS members, Streakers, the whole bit. You can delete the subhoods, if you don't want to have three uni subhoods, and the Dormies will migrate to whatever Uni is left.
Well, this is only true if you don't use empty templates.
Tarlia:
I recommend using clean templates for at least two of the unis. That way you get the playables, but not three sets of professors and a billion dormies and whatnot.
I don't think dormies respawn at all with nodormieregen in, so if you use clean templates for all three and don't create any dormies on your own, unoccupied dorms will in fact just remain unoccupied. You'll just get the NPCs.
The local walkbys hack keeps playable YAs in their own uni hood only, but dormies will wander all over the place, yes.
MadameUgly:
So it looks like adding all three unis (as is, not clean templates) isn't really worth all the extra character files it will create.
Guess I'll have some fun cloning all the maxis-made folks from the two unis I don't add.
maxon:
I have done the numbers test several times (and can send you the report if you like). What happens when you add universities without empty templates is as follows:
The first one, you get a full set of NPCs and dormies.
The second and any subsequent one, you only get a set of dormies - though it's 50 per university. This is the relevant bit from my report (yes, I was that anal about it). The number at the top (390 sims) is the number of character files you would expect to already be present in a new neighbourhood just before you added a university. This is from the Freetime report so includes all the NPCs that get initially generated in a hood with all EPs to FT included. As you can see, adding a university then adds 98 files. Obviously, using empty templates prevents all this except for the generation of the professors (lecturers to us English) which will always be generated no matter what you do - and actually need to be in order for the university to run properly. If you use the empty templates and no regen hacks, the game will spawn NPCs as it needs them, though with my regular empty template hood I only got one of each of the streaker, mascots and so on. The random extra sims (I've never worked out whether those are just there because of Maxian laziness (probable) or whether they actually have a role of some sort) don't ever get generated.
Adding a University
390 Sims +98
Professors (24 elder and adult)
Students (50 YA obviously)
NPCs (21)
Cheerleader (female YA 3)
Chinese Delivery (3)
Motivators (elder 3)
Dorm Cooks (elder 3)
Llama Mascot (YA 3)
Shop Assistants (adult 3) - never used?
Cow Mascots (YA 3)
Random Sims from University who never appear in game (3)
MA 2 FA 1
Adding a second or subsequent University will add another 50 dormie sims (built to the same template so they look exactly like the first set - different names)
Oh, edited to add - these numbers are, of course, with otherwise empty hoods. I have never, ever played a Maxis hood, always preferring my own. If you use the Maxis hoods, you will also get the Maxis playables included with those hoods, unless you (again) use the empty templates.
pentabet:
Quote from: DrNerd on 2009 August 10, 20:00:09
Each uni spawns its own unique set of Dormies. If you add all three unis, you'll end up with three complete sets of Dormies, SS members, Streakers, the whole bit. You can delete the subhoods, if you don't want to have three uni subhoods, and the Dormies will migrate to whatever Uni is left.
The Bin Sims do get shared between the subhoods.
So for the sake of the stupid (me), I'm just double-checking that it is OK, and not a VBT to delete a Uni hood, just like deleting a shopping district for example - everyone just moves elsewhere. Right?
I added all Uni hoods, then felt like it was more than I needed. Can I kill two of the subhoods, without crapping on my game?
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