Long pauses

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Doc Doofus:
It happens to me all the time, too.  In the morning, heading for the bus/carpool.  They take a few steps running, freeze, then take a few more, freeze.  It's maddening.  I want to get in the game and roll them out on a dolly.

It seems that the slowness that affects them isn't uniform.  Maybe I'm wrong about that, but that's the impression I get.  In TS2, the timing of the game was always in sync from one sim to another.  In TS3, it seems as if sometimes time will run more slowly for one sim than another.  I suspect TS3 is spawning separate threads for each Sim in the household and the threads are not locked in sync with each other.  It would explain a lot of the weird graphical behavior, like the spinning heads when they stop moving.

My suggestion for a crappy fix, but one that would work wonders:  I think it would be good if there were an option to have all townies beam themselves to work, ala Star Trek, and thus keep them off the roads and away from swarming school entrances.  (Swarming the school entrances is another big pain in the ass.)  It might seem like a step backwards and not an ideal solution, but it would probably solve the problem so we could enjoy the rest of the game.

aspinL:
You can "beam" them, well "teleport" them. Turn testingCheats on and rightclick the ground to teleport there, you get graphics, sound and all with it!

The only time this has happened to me, is when my family moved to a new house (via the computer) and the kids and teens were at school, dad at work, so mum went to the house in her taxi. 10 Minutes later it was dad's turn to get home from work and instead of going to the new house, he went to the old one. I didn't notice until I realized he hadn't gotten home yet and once aligning the camera to him, he was standing at the old house in front of the door. I told him to go home, but he stomped and got the bubble with the footsteps on it. I tried everything, including the teleportation trick, but he stayed there. Meanwhile my kids were on the school bus, and yes on their way to the old house, so I made them stop and get out on the side of the rode for the risk of having them stuck at the house with dad. They could walk around and do whatever but when I told them to walk into their new house, they stomped their feet and didn't go either. I had to end up not saving and waiting until they all got home to move again.

MacJake:
Doc Doofus I think your impression is correct. I have the same problem and can't seem to identify a pattern either. I will say that the freeze issue is more prevalent in my largest (5) household. However the time/action issue is sporadic. Some actions are quite normal but others take forever.

I'm also starting to get the zombie townie syndrome. A lot of standing around doing dick. It's getting a little creepy.

Tangie:
Quote from: J. M. Pescado on 2009 August 10, 22:51:49

I cannot reproduce this bug at all.


I'm not convinced that it's AM related, since I swear I tried playing my 'hood again after taking AM out and I still experienced the excessive lag and freezing sims. It's possible I didn't clear caches, however, since I only do that on rare occasions, and it could have still been under AM influences. I'm going to delete caches and try again without AM to see what happens.

@Doc: I agree, it's not synchronized between sims. Sim A will be running for the front door with Sim B right behind them; Sim A suddenly freezes mid-stride, so Sim B, who does not become frozen in place and is proceeding normally (relatively speaking) toward the door, stops behind the frozen Sim A, who is blocking their path. This is causing even longer delays, of course, because we all know how long they stand around after route failures.

ETA: OK, I take it back. I took AM out and played one sim morning. Things were a little slow and choppy, but it didn't seem quite as bad as it was previously. Put AM back in and confirmed; there was a noticable increase in the lag/freeze problem. I was also getting a lot of AM story mode notices, if that's relevant.

BTW, after putting newest version of AM back in, I experienced 3 CTD's, which I really haven't experienced more than a few times before. Voodoo du jour was to close out the launcher, which was running in the system tray due to installing new store content. And now I have to stop typing because my 11 week old kitten is trying to eat my arm.

hillypoo:
Glad to know it's not just me. I also noticed a much more insignificant lag when my sims spin around to change outfits. They stand there for about 5 seconds.. it gets really bad when they all head out at the same time and all need to change at the same time. I have no idea what causes this, but I took out AM and it works much much better. There's still a small lag, but nothing like what I was experiencing.

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