Is there an interpreter in the house?
ZiggyDoodle:
My unpatched legal game runs pretty well on my rig (Intel Pentium 4 CPU 3.40GHz, 4G RAM, ATI X850X card, two internal fans, Windoze XPSP2). Graphics are good; no lag. No awesomeness installed yet, just a few goodies from the pudding factory.
I delete all the cache files from the TS3 folder within my docs before I start the game using the TS3.exe shortcut.
All would be well in Simstan except just about every time I go into CAS to change the clothing choices, I get a CTD.
I've looked around in the TS3 folder and note that each time this crash happens, two files are created. They are always called "xcpt D3585F61" followed by the crash date. One is a text file, the other a MDMP file and both include the time of the crash.
I've copied the exception information from two of the five CTDs I've had:
[Exception info]
date: 2009-08-06
time: 22.38.22
type: ACCESS_VIOLATION reading address 0x0000002c
address: 0x004dbc05 "C:\Program Files\Electronic Arts\The Sims 3\Game\Bin\TS3.exe":0x0001:0x000dac05
(22.38.22.mdmp)
[Exception info]
date: 2009-08-01
time: 19.41.03
type: ACCESS_VIOLATION reading address 0x0000002c
address: 0x0069583b "C:\Program Files\Electronic Arts\The Sims 3\Game\Bin\TS3.exe":0x0001:0x0029483b
(19.41.03 mdmp)
Of the five text files, two show the following type:
[Exception info]
date: 2009-07-18
time: 18.21.01
type: INT_DIVIDE_BY_ZERO
address: 0x007c3774 "C:\Program Files\Electronic Arts\The Sims 3\Game\Bin\TS3.exe":0x0001:0x003c2774
I'm clueless about what these exception errors mean and if there's something I can do to avoid them.
Is there an interpreter handy?
Motoki:
Okay really obvious question, but did you try taking your custom content out? In particular some of those Peggy hairs that have been posted in the pudding factory have been known to cause issues. That yours is happening in the CAS makes me very strongly suspect some custom content item.
Make sure you delete your cache files too when you yank everything out.
If you installed anything via sims3pack deleting them from the downloads folder will not suffice as they get shove into the DCCache. You might just want to rename the whole My Documents/EA Games/The Sims 3 folder or just temporarily drag it to the desktop.
If you have anything stashed in Program Files\Electronic Arts\The Sims 3\Mods yank that directory out too and also the resource.cfg.
If you take all that out and you can go into the CAS and look through clothing and hair with no crashing then your culprit is some custom item. Then you get the fun part, figuring out which one it is. :P
ZiggyDoodle:
Hi Motoki. Was good to see you back after your long hiatus.
No Peggy hair in my game. The only stuff I've downloaded here came from the store.
I do have a mods folder in the program files folder, but that only contains HP's hair and my game was doing its CTD dance long before I added that folder.
Like Pavlov's dog, I've learned to save immediately after futzing around in CAS and use the reload time for a bathroom break.
Will try moving out the TS3 folder, but I keep wondering about those errors related to the TS3.exe file.
Hook:
Quote from: ZiggyDoodle on 2009 August 08, 01:38:52
I delete all the cache files
Every time I see this I cringe.
There are millions of users out there who never heard of these cache files and the only thing they did to update the game is click on the "yes" button. They didn't delete any caches, they didn't remove any custom content (mostly downloaded from the Store). They just clicked the button. The updates have to work for all of them. If an update needs a cache file deleted, it will delete the file itself.
The errors you see from TS3.exe are exceptions thrown when the program encounters a problem. ACCESS_VIOLATION means the program tried to read some memory address it wasn't supposed to, possibly because it was passed a pointer to that invalid address. INT_DIVIDE_BY_ZERO would be a divide by zero, likely happening because some value wasn't properly initialized to a number. Both of these are good candidates for data that should have been in the cache files that no longer exist.
It may be necessary to delete one or more cache files if you're using a core mod. It's up to the creators of these mods to either tell you exactly what to delete, or to include code in the mod to fix the cache. If you end up deleting the wrong cache files, you may see problems. In your case, you didn't have any core mods according to your description.
I removed a cache file to my desktop once on advice from someone and lost the ambrosia effect on my sim. Age went back to 100+ days. After putting the cache file back the age was back to about 80 days. Perhaps removing all the cache files would have worked, but that's really irrelevant because it's obvious that some data is being stored in cache files instead of your save files.
Do what you wish, but I won't be deleting any cache files again, nor do I expect to be using any core mods. My updated game runs without problems with the few mods I do have.
Hook
ZiggyDoodle:
It's my understanding that the CasPartCache, compositorCache, scriptCache, and simCompositorCache are temporary files (like the accessory and groups cache files in TS2) which regenerate when the game is started. I didn't begin to delete them until after the first of the CTDs, and that was done on some advice here and at MTS2. Since it has had no effect, will leave them in.
The odd thing is that I can get through all the steps of creating a new Sim, including three sets of clothing in each category, with no issues. The CTDs happen only in-game.
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