1.4 patch is now out

<< < (5/13) > >>

Eccles:
Quote from: speedreader on 2009 August 07, 15:08:14

Should we take a poll to find out how many of us are here because the Sims2 jump bug led us to Pescado?

On topic, if we don't use the launcher, is there any reason to bother with this patch?


Possibly not. Essentially (as far as I can tell) it was simply a patch that pacths the patch that was supposed to have fixed a hundred things that are still not fixed but EAxis say are. (If that makes any sense - probably as much as EAxis, so all good.  :P )

I wasn't one of the people for whom the patch had to be made, but now all of my 1.3 savegames make 1.4 crash, so as per usual, what's a new-and-improved bug-fix for some is a new-and-improved bug-fest for others. Highly annoying to have to restart my legacy game because EAxis rotated theirs the wrong way again. ::)

alyria:
Quote from: quetzilla on 2009 August 07, 06:49:19

Quote from: alyria on 2009 August 07, 03:45:57

Quote from: Pooka on 2009 August 07, 03:07:22

3 Patches for one edition of a game? I can't remember, is this a new record for them? I seem to only recall 2 patches maximum per expansion pack.


That's because there are degrees of broken and Sims 3 was pretty freakin broken when it released. Plus this last patch was just a patch to fix the patch.


If you think Sims 3 was 'freakin broken' when it was released you have no idea what you're talking about.


Clearly we have different definitions of broken.  See my definition of broken is when they add a story mode toggle that doesn't even work, toddlers morph into mutants when trying to do an animation they don't have, pregnant men walking around bodyless, places of work can't be entered when certain opportunities are preformed, the ability to plant things you learned from opportunities lost if you move, and on and on and on....

I guess your definition of broken is you stick in the disk and your comp explodes. 

Motoki:
Uh, men don't get pregnant in the base game. Also toddlers and children, in theory, should not be doing things they don't have animations for in the base unmodded game.

I will happily blame EA for many things, but having things not work right when people mod the game to do things it was never supposed to do in the first place is not one of them.

alyria:
Men do get pregnant in the base game.  EA storymode rolls a random baby in a random house and if there is no woman in the house the guy carries the baby.  Since they didn't make a mesh for it, the guy would just be a bobbing head.  I had bodyless men before I had ANY mods.  I didn't realize the reason WHY they didn't have a body, I just thought it was a graphics bug. Then I later found it it was because EA storymode randomly impregnates people, but doesn't discriminate by gender.

The toddler bug is from when you teach a toddler to talk and then let them watch tv.  There is no "talking while watching tv" animation for toddlers, but they try to do it anyway and their body morphs into some freakish mutant thing.  The most recent patch stops that.  Why would EA make a patch to fix something third party mods cause? Hmmm...

I don't just pull stuff out my butt, I actually play the game, and read multiple sites to find out if what's going on in my game is going on in other people's game and why.

MutantBunny:
Quote from: speedreader on 2009 August 07, 15:08:14

Should we take a poll to find out how many of us are here because the Sims2 jump bug led us to Pescado?


Easy answer: every one of us. And we stay because it takes a Pescado to fix the many many bugs and to make the game any good. Always has, always will- evidently.

Navigation

[0] Message Index

[#] Next page

[*] Previous page