Awesome Story Driver Beta-Testing reports
J. M. Pescado:
There seems to be a minor bug which may be explaining this. It will be fixed in the next version coming Real Soon Now.
Tangie:
That's good to know. In the meantime I think I need to remove the Family Oriented trait from two of my couples. One couple (the one that had a set of twin girls and a set of triplet girls) already had 6 chillins (a 6th boy) and while playing another family, I got a pop-up saying they'd pollinated again. I had to add a room onto their house.
ETA: Of course I made the mistake of allowing overstuffed houses in the first place!
byronh:
New families (ones that I haven't created, and are not in the bin) are moving into the neighbourhood now. Not that I'm complaining, it's good. But I never saw anything about this in the changelog.
J. M. Pescado:
That's not the work of AwesomeMod, that is standard game behavior. AwesomeMod merely encourages them to stop being homeless once they can afford homes once they exist.
Kitbug:
Is there somewhere that has a list of features for AwesomeStory? I really want to try it, but I'd like to know what it does... and I don't really have time to read through the entire thread.
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