Awesome Story Driver Beta-Testing reports
Motoki:
Quote from: rufio on 2009 August 08, 22:06:28
Wouldn't it make more sense for the spawning sims to simply buy a crib to put in their existing house?
I asked before. Apparently there is no way to have sims autonomously place a crib in a way that is logical or make any source of sense of a normal house layout (ie they might randomly shove it on the lawn or in the middle of the bathroom or whatever).
I then thought well can't they just shove it in their inventory and just say they have it, but that did not meet the rigorous Pescado standards so instead the plan is (as I understand it) that if they don't own a crib instead of, you know, buying one, they will move out of an otherwise perfectly good house into one that has one.
Lum:
Two questions: where is the manual for AwesomeStory? I don't see it anywhere.
And two, does AwesomeStory have notifications? The only thing I really miss from IndieMod is the news that so-and-so moved, had baby, ect.
Motoki:
Quote from: Lum on 2009 August 08, 22:50:40
Two questions: where is the manual for AwesomeStory? I don't see it anywhere.
No.
Quote
And two, does AwesomeStory have notifications? The only thing I really miss from IndieMod is the news that so-and-so moved, had baby, ect.
Yes. You turn on the story mode debug notifications from the config.
Gastfyr:
Well, I have been slaving away adding cribs and beds to SV. So far, there are a total of 52 cribs in occupied houses and I am in the process of adding cribs to unoccupied houses. I have managed to place at least 2 cribs in most houses (some only have one), and the maximum in any house is 3. I realize that sims could quite easily need 4 or more cribs if they had a couple of sets of twins/triplets, but honestly I couldn't find the room for more than 3. I tried to place more cribs in houses that had more than one AF or YAF, or in a house where one or more of the possible spawners were Family Oriented. In houses with only guys (ie Steel, Frio, Alvi, Kofi), I only placed one crib (even that looks out of place, but if a guy marries and brings in a wife, they'll need the crib and probably will need additional cribs eventually). Sekemoto got one crib in addtion to the one that already exists, since the current one is already in use. And Ursine only got one crib since I don't think she's planning on have a lot more kids, and Kennedy only got one because I couldn't figure out how to add any more than one without remodeling the whole place. I also didn't add any cribs to the Working Friends or Roomies households, since they don't seem like "family" homes to me, and anyone who gets married and/or wants to spawn can move elswere.
At current count, my template hood has 84 sims (all SV premades plus most of the family bin sims and some custom ones I added) including 34 YAF/AF (two of whom are currently pg due to EAxis starting them that way). I gassed all NPCs and Homeless. Please tell me 84/86 sims isn't approaching the "critical mass" where the hood will implode from overpopulation, because that would be stupid for the number to be that low. I would like to use this template hood for starting all my new SV games (hense, all the hours of work I am putting into setting it up).
magnamundian:
Quote from: Motoki on 2009 August 08, 22:27:54
Quote from: rufio on 2009 August 08, 22:06:28
Wouldn't it make more sense for the spawning sims to simply buy a crib to put in their existing house?
I asked before. Apparently there is no way to have sims autonomously place a crib in a way that is logical or make any source of sense of a normal house layout (ie they might randomly shove it on the lawn or in the middle of the bathroom or whatever).
I then thought well can't they just shove it in their inventory and just say they have it, but that did not meet the rigorous Pescado standards so instead the plan is (as I understand it) that if they don't own a crib instead of, you know, buying one, they will move out of an otherwise perfectly good house into one that has one.
How about a rule that: if the currently occupied house has an unused single bed, this can be replaced with a crib.
Seems a simple swap-out, if the bed is in a valid position then so would the crib.
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