Awesome Story Driver Beta-Testing reports
IreneDAdler:
Quote from: Motoki on 2009 August 24, 00:47:42
Well those overalls come with Riverview so if you absolutely don't need Riverview and don't really intend to play it ever then you could always just uninstall it.
I'm not sure uninstalling the neighborhood would take out the game items that came with the neighborhood (kind of like how uninstalling a house doesn't automatically uninstall all the furniture that came with the house, those always stay in the buy/build mode catalogues). But I'm sure it's possible to just uninstall the overalls themselves, either through the garbage can in the CAS outfit catalogue page, or by finding the entry in the EA Launcher "Installed Content" list.
As for my male sims, the Matrix coat was quite in vogue for a while, but it seems like the farmer aesthetic is the in thing now.
Motoki:
Quote from: IreneDAdler on 2009 August 24, 02:57:17
I'm not sure uninstalling the neighborhood would take out the game items that came with the neighborhood (kind of like how uninstalling a house doesn't automatically uninstall all the furniture that came with the house, those always stay in the buy/build mode catalogues). But I'm sure it's possible to just uninstall the overalls themselves, either through the garbage can in the CAS outfit catalogue page, or by finding the entry in the EA Launcher "Installed Content" list.
As for my male sims, the Matrix coat was quite in vogue for a while, but it seems like the farmer aesthetic is the in thing now.
In January it will be Arab robes, trust me. :P
But the overalls aren't a separate package, they came with the Riverview one I believe, so I don't think you can uninstall them individually but if someone found a way then let me know!
edalbformat:
Does AM Story Mode inform about couples getting married or having babies? I was getting only notes about skilling or going to work, but because of the cement shoes problem I've been a round in town and MANY of my couples got married or had babies and I was not aware of it. I found Agnes Crumplebottom married to Connor Frio and she was named Agnes Frio and was pregnant. I don't like a family named Frio, sure I can change it but it would have been useful if I was informed before the babies are born. As I have only one double bed and one set of availability for baby/toddler/child in every house, as soon as a baby is born, the extra wheel in the carriage moves immediately out. So I got two Frios households. This is confusing for a person that plays hood instead of houses. The process I use uptodate to change a household name is to move all members to another household, rename them and then move them out again to create a new named household. It would be easier if I new it beforehand by a screen notice.
As to towns to die because of too little population, never happened to me because I also participate actively on increasing population either moving in my own characters or provoking some pollinations self once singles are not pollinate often.
As to gay population, I turned the possible quote from 1 to 0% in one of xml and since then none happened. I play the same way I think, I have nothing against gays so long they do not invade my space and I suppose they think the same.
Kyna:
Quote from: edalbformat on 2009 August 24, 07:01:51
The process I use uptodate to change a household name is to move all members to another household, rename them and then move them out again to create a new named household. It would be easier if I new it beforehand by a screen notice.
Or you could rename your household on the Edit Town screen.
edalbformat:
Thanks, note taken. There's quite a lot of serious problems that the easiest is missed. Most of what is obvious I got from reading posts.
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