Awesome Story Driver Beta-Testing reports
IreneDAdler:
Quote from: J. M. Pescado on 2009 August 21, 16:08:49
Quote from: stormygsa on 2009 August 20, 22:21:53
I started a fresh Riverview and made Skip Broke sacred, but he is aging. I want to be able to marry him off to Brandi Broke, but He'll be a senior before they even meet at the rate he's going. Do I need to use a different code to stop him from aging (that won't affect everyone else in the hood)?
A code actually exists for this. Type "resetage [<target>]". This isn't a documented code, but I added it awhile back and it will reset the target sim to the beginning of their age duration, useful for countering CAS stagger on a sim you wanted as freshmeat.
Oh thank god, no more having to make all the townies learn Ambrosia.
Wolfeyes:
Quote from: Doc Doofus on 2009 August 21, 10:14:57
This Wuthering Heights. A little over the top, but that's 19th century gothic romance for you.
Quote
'May she wake in torment!' he cried, with frightful vehemence, stamping his foot, and groaning in a sudden paroxysm of ungovernable passion. 'Why, she's a liar to the end! Where is she? Not there - not in heaven - not perished - where? Oh! you said you cared nothing for my sufferings! And I pray one prayer - I repeat it till my tongue stiffens - Catherine Earnshaw, may you not rest as long as I am living; you said I killed you - haunt me, then! The murdered do haunt their murderers, I believe. I know that ghosts have wandered on earth. Be with me always - take any form - drive me mad! only do not leave me in this abyss, where I cannot find you! Oh, God! it is unutterable! I cannot live without my life! I cannot live without my soul!'
He dashed his head against the knotted trunk; and, lifting up his eyes, howled, not like a man, but like a savage beast being goaded to death with knives and spears...
The classic romance novels are some of the best! It would be so funny to see our sims prostrate themselves and act like fools as ghosts trying to woo their lovers back from the grave... The ghosts in the game already have many animations to work with so it might be possible for some modder to create quite a few amusing scenarios... :D ;)
Doc Doofus:
If you want to have a laugh, just read it out loud. Reading it silently in print barely does it justice.
simwit:
Uh-oh, when pollinating became possible with AwesomeStory, I moved two gay couples (one male, one female) into my straight ISM neighborhood and, if I'm not too stupid to read this Kinsey scale correctly, in the following sim weeks AwesomeStory has gone a little overboard. I currently have 96 residents, 30 of them are exclusively straight, and 26 are exclusively gay. That's a lot more gay sims than I bargained for. Of course, this all started with a much older version of AwesomeStory, so would I get better results with the newest version, if I decided to start a new neighborhood?
varmint:
Hrm. I've had Awesome storymode on pretty much since you could have it on, and I think i started out with more gay couples than you, and this is how it has shaken out for me, maybe a tad more than I was expecting, but damn close to what I think I was aiming for in terms of neighborhood flavor:
Are your gay sims more loaded up with romantic traits or something? Or just much better at recruiting?
The (simultaneously) creepy and wonderful thing about the gay in my neighborhood has been the fact that much of the 'playing for both teams' activity you see above is elders. If someone's hetero-spouse dies in my neighborhood, the widow/widower will grab the nearest unattached YA or adult of the same sex and start in with the lovin'. I'm gonna have to build a swinger's retirement village.
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