Awesome Story Driver Beta-Testing reports
Motoki:
Quote from: Simius on 2009 August 06, 02:46:22
They don't. A baby or toddler requires only a crib, not a bed as well. However, when the toddler becomes a 6, the house will then become unsuitable and overpopulated. At that point, the sims will automatically seek to rectify this problem by moving.
Quote from: J. M. Pescado on 2009 August 06, 06:45:53
I considered this idea, but I figured you people would whine that I was being way too strict.
We would. :p
Quote from: Solmyr on 2009 August 06, 11:05:45
It would be much easier to add all those cribs if you could edit the houses without having to evict the family first... any way AM could disable that check?
Yes, it could be added.
Quote from: J. M. Pescado on 2009 August 06, 11:10:49
CRTL-Click, Select?
Or you could just, you know, add a config option to turn the crib check off. ::)
Anyway, doesn't going to all their houses force them into high detail mode? Or are all the townies in ASM running in high detail anyway? I know it forces them to roll wants they didn't previously have and then save and track them all.
J. M. Pescado:
Quote from: Motoki on 2009 August 06, 15:39:42
Anyway, doesn't going to all their houses force them into high detail mode? Or are all the townies in ASM running in high detail anyway? I know it forces them to roll wants they didn't previously have and then save and track them all.
High-detail mode isn't something that is permanent, it turns itself off when you stop looking. And no, it doesn't force them to roll wants. It just responds to their main LTW.
simwit:
About those wants, every time I restart the game my guitar player wants to earn §25 in tips again, which means that the progressive wants are reset. Is that an AwesomeMod bug or am I responsible for it? And is there anything I can do to avoid it? I have never used 'refreshdnp' by the way.
J. M. Pescado:
That's just how EA does things. Anytime you deselect the sim, it will rebuild the controller. The alternative is that all wants available in the game are quickly depleted.
simwit:
Any pregnancies yet with AwesomeStory?
I've carried out my own plan from another thread and have edited my current neighborhood, Riverview, which I consider a test-neighborhood for AwesomeStory, so that every house has several beds and at least two cribs. Also good stoves/fridges/showers or tubs. Nearly all households in the neighborhood are also filthy rich because the devil made me use the 'freerealestate' cheat while I gave them a better house.
Every house is inhabited, but I have no more starter houses, because I got a little carried away, heh. I still have several empty lots though, so I can add cheap houses if necessary.
There have been several marriages, but no AwesomeStory pregnancies so far. Still early days, of course, and after getting babies delivered by ISM all the time (in the past) the neighborhood isn't exactly underpopulated yet.
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