Awesome Story Driver Beta-Testing reports
LauraW:
I have the same freeze. Oddly, if I went out of the game and moved something in my hacks folder out of the folder, the game unfroze when I went back in. I could then put it back in. It makes no sense, but it worked every time. I actually wonder if its simply the alt-esc and going in and out of the game that works.
mutchka:
Quote from: LVRugger on 2009 August 17, 08:35:36
Quote from: mutchka on 2009 August 17, 06:58:32
<snip>
Really loving the features of ASM though! I'd rather live with this than have to play vanilla, but I'm hoping someone else has this problem or knows what to do about it.
This is EAxian in nature - poor genetic mixing. I'm on the 5th generation of one family. I've married in handymen, maids, firemen, townies and more. Every single female looks the same, just with different hair colors. I have some more variation in the males. I have a portrait of each person and I have to do the "view" action to tell who it is because they all look so alike.
Well shoot, I just did some searching on the official BBS and discovered that there are plenty of people complaining of the same problem as me. I just assumed it had to do something with my own actions (as in installing mods) since my game wasn't always like this. I have a suspicion that this actually started around the patch release, since it fits into the range that the first sims I noticed this happening to were born in. I wonder if there is anything to be done about this other than waiting for EA to screw up the game in little ways some more. Though, for me, this is no longer little. I need genetic mixing if I'm going to play this game :-[ It's that or I'll be playing my newest 4th gen sim, who when turned female through CAS is an exact replica of his mother, grandmother, and great grandmother, only with lighter hair and blue eyes.
simwit:
Quote from: LVRugger on 2009 August 17, 08:35:36
This is EAxian in nature - poor genetic mixing. I'm on the 5th generation of one family. I've married in handymen, maids, firemen, townies and more. Every single female looks the same, just with different hair colors. I have some more variation in the males. I have a portrait of each person and I have to do the "view" action to tell who it is because they all look so alike.
Same here, but handymen, maids, firemen, etc. are all clones of each other already, so they're only going to make the problem worse. But a while ago I downloaded a Michael Jackson sim at MTS. He doesn't look like any other sim in the neighborhood. He has two kids, a boy who is a clone of him, and a girl who is a clone of her mother. Typical TS3 genetics.
Quote from: mutchka on 2009 August 17, 19:58:09
I have a suspicion that this actually started around the patch release, since it fits into the range that the first sims I noticed this happening to were born in.
It already happened right after the game was released. I played Jamie Jolina then (no mods) and her daughter was a clone of her, and so was her granddaughter.
Back in 1980 Alice Cooper already wrote the soundtrack for The Sims 3. ;D
http://www.youtube.com/watch?v=abYhYuYp2Is
Tangie:
Quote from: J. M. Pescado on 2009 August 17, 08:42:14
Quote from: Tangie on 2009 August 15, 19:50:51
ETA: Downloaded and installed 8-15 7:31 version of AM, took out the IndieStoneMod, and restarted the game; no more Indie messages or functionality occurred. Ly and Tinsley families were still fighting over Peep's Peak, though. I know you said to give it time and they would work this stuff out, but does this just keep going on day after day until one of them finally cries "uncle!"? :P
What's so interesting about Peep's Peak, anyway? Is that the ONLY house in the game with a crib or somethng?
This is a brand new neighborhood and for the first time ever I used the destroyallhumans command. After that I went around to most of the houses in town and nosed around (this provided an interesting opportunity to see the homes up close but I don't think I would want to do it every time I started a neigborhood!) and put cribs in at least a dozen houses. I never actually counted them but there's definitely more than one house with a crib. It might be one of the largest homes with a crib, though. Maybe I should REMOVE the crib in that house!
The Romance actions seem to be making each family move into Peep's Peak. The Move In actions are alternately sending one of these two families into the "Large Family Home". The Large Family Home is actually one of the "apartment" style homes near town that I remodeled/renamed to be more family friendly since most of the homes are way too small, but maybe there's a good game design reason for that. :P
I tend to just play one family at a time so I don't switch around a whole lot but when I start up the game again I'll try to take a look to see if I can get any more in-game information if you think that would help. As of yesterday evening the two families were still moving about 3 times per day, alternating between Romance and Find Home story actions.
ETA: The Tinley's were a family of 7: parents, 2 teens, 2 kids, 1 toddler. The Ly's were a family of 5; parents, 1 teen, 2 kids, 1 toddler. The Find Home actions were putting both families into a 4 BR 2 Bath home with 2 twin beds, 3 full beds, and 1 crib. The Romance actions were putting them in Peek's Peak which had 1 double bed, 3 twin beds, and get this: TWO CRIBS. I deleted one of the cribs and thereafter recieved no additional story action messages with the two families swapping houses 3 times a day. I'll try to play some more tomorrow to makes sure they've really stopped, but at this point it appears that both wanted to be in Peek's Peak for Romance actions so they could spawn again and needed the two cribs so that their toddlers also had a bed.
Blurpinstein:
I enabled awesome story mode but I can't see any results. None of my sims seem to be doing anything except satisfying needs and talking to people they run into. Every time I check the paper, their are no indications of progression, aside from EA's stupid jokes. I thought that perhaps I had to also turn it on in the options menu (as it was unchecked) but after I enabled it I could tell it was EA's old story progression (i.e. sims becoming intimate partners with strangers when I stop playing them for a few hours, handouts, etc). Is there something else I have to enable for it to work? My awesome mod version is from 2009 August 14, 15:07:46 but my config file was downloaded before that date.
BTW I love what you've done. Thanks.
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