Awesome Story Driver Beta-Testing reports

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Gastfyr:
Quote from: Solmyr on 2009 August 12, 10:33:20

About those shared houses, would it be possible to stop the game from automatically renaming them to the family name of the eldest member living there? As it is Single Moms gets renamed to Kimura every time, Working Friends to McGraw, etc.


Are you using Indie Stone?  I havn't seen this since I switched to Awesome Story Mode from Indie.  And who in Single Moms is named Kimura?  With ISM, that household always got renamed to McIrish.

quetzilla:
Question about family splitting -- if one of the splitting sims has kids with a non splitting some (e.g. they remarried someone else), does the splitting sim always take the kids with them?  Or can there be custody battles?  Family-oriented wins and commitment issues loses etc?

Indiasong:
What is it with poor Koffi: he chooses a job, quits the next day, then another, and when he has tried all of them, starts again.

J. M. Pescado:
Quote from: Indiasong on 2009 August 13, 00:47:11

What is it with poor Koffi: he chooses a job, quits the next day, then another, and when he has tried all of them, starts again.
Okay, that's not normal. He's supposed to do that, but isn't supposed to quit until he reaches level 5. Should be fixed now.

coconnor:
Pescado, everything appears to be working fairly well in my game with the latest updates, using AwesomeStory driver.  Sims are moving and splitting households autonomously.  Sims are "pollinated", babies being born.

I have noticed that some Sims will arbitrarily quit their jobs, but I guess that's to be expected.  It's not everyone.  However, one thing I am still noticing with the romance occurrences is that married Sims (sometimes recently, i.e. newlyweds) are meeting other Sims at various locations for "hook-ups".  Not sure if this was intentionally left in or not. It's not excessive, and so I guess it goes to realism.

Loading the game (via 3-booter) is now taking more time also.  Not sure what to chalk this up to, but it does load.

Thanks for all your work.  It's become difficult to know whether you have updated, so I'm now just downloading a new AwesomeMod each time I play to compare the time stamp to the previous version.

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