Awesome Story Driver Beta-Testing reports

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Eliste:
Quote from: J. M. Pescado on 2009 August 12, 10:57:01


Quote from: Eliste on 2009 August 12, 08:34:22

I have never seen households split other than through marriage. When they have money in the beginning they move to a bigger house straight away and struggle with the bills, then downsize.
That is because the usual motivations for being able to split a house are rarely met. In order for a house to split, it has to consist of at least two fambly units. A sim that splits off will take its spouse, and non-adult children with it. The original fambly must have enough funds to support purchasing an appropriate house, otherwise, for obvious reasons, they can't do it. To motivate the desire to do so in the first place, the presently existing house must have become inadequate. This is tricky to arrange, as they wouldn't have moved into the house in the first place if it was inadequate to start, so the only event that can cause a house to suddenly become inadequate is 0s growing up to become 6ses, or the player sabotaging the house.



I understand your rules and I agree that they are reasonable. My problem is with realism.

Newlyweds would never move in with parents in the first place if one of them already owns a house for himself/herself.

And when two family units are living in a mansion I don't necessarily want them to split as soon as they can afford another house. They are most likely a married heir with kids waiting to inherit and grandparents looking after kids for free.

Inge:
With the multigeneration household scenario, if the house is getting too small for them all, and there are elders, what about the idea of moving the elders out into a smaller house instead?  Can the mod work out how many floor levels there are in a house?  It could try to get the old guys into a bungalow.

kimmyfrmtx:
Quote from: Inge on 2009 August 12, 12:16:37

With the multigeneration household scenario, if the house is getting too small for them all, and there are elders, what about the idea of moving the elders out into a smaller house instead?  Can the mod work out how many floor levels there are in a house?  It could try to get the old guys into a bungalow.


I have had that happen twice now in game.  I left a few small (1 bedroom) houses without cribs.  All the babies drove the elders out into those houses.

J. M. Pescado:
Quote from: Eliste on 2009 August 12, 11:51:54

Newlyweds would never move in with parents in the first place if one of them already owns a house for himself/herself.
The kicker here is that computers are exceptionally bad at determining things that humans can notice instantly. For a COMPUTER to decipher such a twisted web of possible relations would involve massive computational expense. The fundamental nature of a computer is that a computer can only look at a single thing at a time. It can look at single objects very quickly, but at any given time, a computer can only see one thing. The wife says computers are like extreme versions of men, and somewhat less flattering things.

Quote from: Eliste on 2009 August 12, 11:51:54

And when two family units are living in a mansion I don't necessarily want them to split as soon as they can afford another house. They are most likely a married heir with kids waiting to inherit and grandparents looking after kids for free.
They don't split unless the house becomes overcrowded. As long as the house is not overcrowded and nobody has a negative relationship, the household does not split up unless someone is pulled out by being married off.

ingeli:
Attaching a FSE I get often.

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