Awesome Story Driver Beta-Testing reports

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J. M. Pescado:
This sounds normal: AwesomeStory currently does not include an innate immigration engine, so if your neighborhood is nuked clean, no one will actually spawn unless the Job Engine generates a fambly for boss/coworkers. It is not entirely clear what the rules for an immigration engine should even really BE at this time, given that the approach of "constantly create MOAR, MOAR, MOAR" tends to result in a quick neighborhood explosion and it is not known how to assess how much a computer can tolerate.

ProfPlumbob:
Quote from: Zazazu on 2009 August 12, 03:57:22

I've been playing a fresh 'hood for a sim week with AM story progression. The first two days were using the 8/9 version, but the last five were using the 8/11 version. I had gassed all sims before starting. My test family is a bit unusual: a teen with part-time job and a child. I've had 32 NPCs added, but absolutely no residents. I have ten homes available. Seven of these ten homes have six beds and a crib and cost a tiny bit more than $14k. The other three have either three beds or three beds and a crib and cost $30-$50k.

Shouldn't I be getting some action by now?


Yeah, I realized this too and a simple solution is just ctrl+shift click a lot, and make a random sim or sims to live there.  Bif bam boom.  I started with an empty hood and plopped a few single sims into some low income homes and after a few days there was a new homeless family.  Just remember the cost of homes compared to how much the homeless get which on average is around $20K, sometimes more sometimes less, but not by much.  

I split my town into three parts; low income, mid income and high income along the shores.  In a matter of maybe 10 sim days the low income neighborhood was filled(12 houses).  I haven't had any crazy musical chairs, only those moving in with their new spouses.  Homeless sims were slowly started to emerge as more and more boss/coworker interactions were taking place.  So far only two families in my hood have breached past low income and moved into the middle class neighborhood.

my sims have a huge fascination with touring the science lab and town hall with a future significant other.  It's been the "must do list" on date locations  :P

Eliste:
Quote from: J. M. Pescado on 2009 August 12, 01:39:21

Quote from: Eliste on 2009 August 11, 23:01:59

I restart default Sunset Valley + cribs test hood for every announced build. Jared Frio married a different girl every time and without failure moved in with her family into most crowded houses there are: Bunch, Langerak, Single Moms. Steel sold his nice house to move in with Blair into student's shared house, whatever it's called, by the pool.
This doesn't really matter. They don't lose any funds doing tihs, and there is a subsequent event that fires to split them off and move them into their own place. Just let them work it out on their own, they will. Once they are *IN* that house, which, incidentally, is required to have enough space, so it must clearly have enough space, they will feel the population pressure and then move out since selling the other house makes them have money.


Oh yes, they do lose money to the point that they can't actually move out. Because once they move in, their cash is shared between all residents and starts depleting to feed/house bride's younger siblings and unemployed parents or roomies. When they try to move out they have to purchase a house with cash, which is now divided by about 3 (in the case of Bunch family: 7 residents - two moving out) and that is not enough for a starter home not alone for a bigger house that was left behind.

And in case of Frio brothers the house was not actually sold. The other brother was left there, so Jared Frio moved out with a bit over a thousand in cash to join Bunch making it 7 residents so nobody can move out because they were poor at that point (he married the youngest daughter - Darlene and all the others were still in the house).

Steel can't buy his house back for the same reason: he has to share his cash with all other young adults -roomies of his bride.

In a generation of Sunset Valley only 1 (ONE) family moved to a bigger house because they were better off. The rest of the moves were into smaller houses, whether to downsize and cash in or to make room for homeless moving in.
I have never seen households split other than through marriage. When they have money in the beginning they move to a bigger house straight away and struggle with the bills, then downsize.

Kyna:
Quote from: Eliste on 2009 August 12, 08:34:22

Quote from: J. M. Pescado on 2009 August 12, 01:39:21

Quote from: Eliste on 2009 August 11, 23:01:59

I restart default Sunset Valley + cribs test hood for every announced build. Jared Frio married a different girl every time and without failure moved in with her family into most crowded houses there are: Bunch, Langerak, Single Moms. Steel sold his nice house to move in with Blair into student's shared house, whatever it's called, by the pool.
This doesn't really matter. They don't lose any funds doing tihs, and there is a subsequent event that fires to split them off and move them into their own place. Just let them work it out on their own, they will. Once they are *IN* that house, which, incidentally, is required to have enough space, so it must clearly have enough space, they will feel the population pressure and then move out since selling the other house makes them have money.


Oh yes, they do lose money to the point that they can't actually move out. Because once they move in, their cash is shared between all residents and starts depleting to feed/house bride's younger siblings and unemployed parents or roomies. When they try to move out they have to purchase a house with cash, which is now divided by about 3 (in the case of Bunch family: 7 residents - two moving out) and that is not enough for a starter home not alone for a bigger house that was left behind.

And in case of Frio brothers the house was not actually sold. The other brother was left there, so Jared Frio moved out with a bit over a thousand in cash to join Bunch making it 7 residents so nobody can move out because they were poor at that point (he married the youngest daughter - Darlene and all the others were still in the house).

Steel can't buy his house back for the same reason: he has to share his cash with all other young adults -roomies of his bride.

In a generation of Sunset Valley only 1 (ONE) family moved to a bigger house because they were better off. The rest of the moves were into smaller houses, whether to downsize and cash in or to make room for homeless moving in.
I have never seen households split other than through marriage. When they have money in the beginning they move to a bigger house straight away and struggle with the bills, then downsize.



That "student's shared house by the pool" is a very nice house, and is much better than Steel's original place.  The furniture is better quality, there are more bedrooms, more bathrooms, it's closer to most jobs, closer to the gym & the library for skilling, and closer to most of the social amenities (park, pools, theatre, etc).  Of course he'd marry into it, rather than her marry out of it. 

I've found one of two things happen in that situation - either the singles eventually end up moving out, or the couple move out if there is insufficient breeding space (i.e. no cribs).  BTW, you'd be surprised how much money those shared households can earn between them, even if unplayed.  It doesn't take long to build up enough cash for someone to be able to afford to move out.

With the Bunch house I had two spouses marry in (the second one was after Jack had died).  Eventually I ended up with two single Bunch kids there, as the married offspring moved out.

Give ASM time to do its thing.  It helps if you make sure you have inexpensive lots available for sims who split out of households, including some lots that the sims will outgrow (e.g. put down some cheap lots with cribs but no spare single beds - under ASM the sims will move on to bigger homes when their toddlers turn into 6s, freeing up the cheap housing for the next couple or single sim to split out of a household).

Solmyr:
About those shared houses, would it be possible to stop the game from automatically renaming them to the family name of the eldest member living there? As it is Single Moms gets renamed to Kimura every time, Working Friends to McGraw, etc.

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