Death at a Birthday Party

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nanacake:
I've had multiple deaths at wedding parties and it doesn't make sense that the party still is a success after all that. People were still crying and then left saying they had a good time!

As for EA, I didn't know to laugh or cry when my husband picked up Burnout Paradise - you have to pay real money to get the vehicles in the auto shop! How do you even play offline single-player then with only one car?  On the back of the box it even says "Your FREE* Burnout Paradise bikes pack is ready at the online store simply login!" They couldn't write FREE without an asterisk immediately after *you'll have to sign up online and register with all your documentation first.

Gus Smedstad:
I believe I've gotten the hang of parties now.

Forget animations or common sense.  It's all about the average mood of each guest.  It's much like the way Sims accumulate Lifetime points when their mood is over 100.  If you can pile a bunch of +moodlets on your guests, you'll get an "Epic" party no matter what you do, even if your host sits in a corner and reads a book.

Environmental stuff like music, decorations, and a fireplace can be a big help.  The other easy source is a couple of plates of high-quality food.  Wait until they're all through the door, Call To Meal, and they'll all be +25 to +50, depending on how good your cook is.  Well, except for the morons who throw a tantrum because they can't reach the food, and some of those might pick up a plate later if they get hungry.

Death involves lots of crying, but unless they were actually related to the dead guy, it doesn't involve a mood hit.  So death at a party is only a minor obstacle to getting rave reviews from your guests.

Crying babies (common at toddler birthday parties) aren't so bad because it only lasts 10 minutes.  Mess from a broken dishwasher is more of a problem.

 - Gus

nanacake:
I thought good sims would be quite upset at death? I know my cowardly sims fall over and faint from the sight of the ghost but that doesn't stop them from having a good time either. It makes sense for evil/criminal sims to enjoy they always clap. I think it'd make for a more realistic party if events at the party created problems. (ie Fire etc)

Gus Smedstad:
I've had plenty of good Sims witness death.  Sure, they may run an animation (crying for good Sims, fainting for cowards), but there's no actual mood effect.

Evil Sims, on the other hand, get a + moodlet for witnessing death.  Pity that Zodon (the dead guy in my pick) was the only evil character at the party.

For that matter, fire won't ruin a party either!  There's no mood penalty for seeing a house fire, so the only lasting effect is the time lost.

 - Gus

Mazza:
 :D Reminds me of the lines in the John Cooper-Clarke poem "Twat"

"Like a death at a birthday party you ruin all the fun
Like a sucked and spat-out smartie you're no use to anyone"

Hear the whole thing here http://www.youtube.com/watch?v=p4qN9pduox0





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