Creating a Prison System to explore Sim Inequality!
stescouse:
I just wanted to thank the Pescado for Awesommod for a superb job it has delivered the game I expected.
The most surprising thing for me was the ability the mod gave for me to explore Crime and Punishment in the game. The arrests through the actions of the Pedo intrigued me so having given it to some of the town's most prominent citizen's who were then arrested I figured I needed a prison for those caught (the higher the profession the more satisfying the fall!) I downloaded an excellent smallish prision from mod the sims. then I downloaded a door locker (after much experiment with metal bookshelves placed over doors). My rock star perv (I was thinking of Gary Glitter - famous English rock star pedo did prison time in Vietnam) was caught with a boy by the police and lost his career and after being released from the police station he was rearrested loitering on school grounds. So I transferred him to my prison where he became someone's bitch very quickly and made enemies just as quick and got beat up a lot so was put in isolation. The prisoners ranged from old lags that did the cooking and cleaning to evil nutters that I decided would die in prison.
It was fascinating observing the effect of incarceration on his mood, first of all I shaved his head, put him in orange prison clothes, and then had his rich wife cut him off totally both financially and demand a divorce. Because he had transferred to the prison his wealth was lost and when he was released he left with 0 simonleons. In prison after a while all the cons get the stir crazy moodlet. What I found interesting was having played the town for weeks now, I decided to stay with my sim and not leave the prision until he had served his sentence I didn't flip to my other ‘sacreds' and just let the town progress outside the prison walls. This made the game very isolating so when he was finally released the rest of the town had moved on and both me and the prisoner hadn't participated so suddenly being released into the sim world gave the real feeling (sim-wise let's not get weird or geeky about this) of liberation which made the game much more realistic. Also when he first went to prison his mood dropped dramatically as he was banged up in a cell for most of the day, but after a while he became institutionalised and look forward to prison visits from those friends that had not abandoned him and forgot those that had. Prison visits from behind plate glass booths of course.
Having created one prison I decided I needed a juvenile detention centre or borstal as we used to call them in England. So I got a bigger more maximum security prison and moved all the adults to that then moved some teen juveniles to the borstal including the Pedobait that my rock star got sent to prison for.
Now after a while I give each sim new traits of klepto as they learn bad habits from the other prisoners, so by the time they come out they have all the mean traits such as evil, klepto, mean-spirited etc. And are generally not good for anything in simsociety. (Much like real prisons).
Now in playing the prison I developed some characters who were big, bad and dangerous to the point that I decided that these multiple murder's, rapists etc would have to be executed (I am totally against Capital Punishment but hey you can explore your dark side in the Sims!). So I got hold of a San Quentin prison and installed a guard (each prison only has one so you can fill it with more prisioners - I also used the cheat to unlock the cops uniform for them and recoloured) and a priest (Irish with ginger hair and freckles). I then installed a death's row along with a death house. Now the only reliable execution method I could come up with was drowning so I just build a tiny swimming pool in the death house surrounded by glass walls and had the guard, priest and witnesses (and relatives) attend while the prisoner jumped in and then I closed the wall. The dead prisoner was then buried in the prison grounds to return as a ghost that will add to the misery of the place. It would be great to animate an electric chair in the future broken stereos and puddles aren't reliable my prisoners kept fixing the dam thing! Also a killsim command would be useful.
I originally downloaded the homeless household of father and daughter household from the sims3 site and became interested in the sociological experiment of the homeless aspect so from that I decided to explore a prison theme in the sim society, the trait system and rich and poor sim possibilities means I can explore what this means for the sims. The juvenile detention centre is interesting as I want to see what will happen to the sim boys who leave there and probably, work if their lucky in the burger joint, or most likely enter into the criminal profession. Having acquired bad traits in prison I wait for their wish to become a criminal and grant them it. With my prison system in place any criminal caught by the police goes to prison for a set number of days say 3 days for first offence with a day added on for each offence after that. In some cases that has meant that some sims go in and come out old men or even die in prison. The worst ones such as the Emperor of Evil are headed for the death house. I have heard that the IndieStone Story Progression Mod has a town slut which I haven't seen yet but if I do she's headed straight for prostitution and a women's prison.
In exploring the possibilities of crime with ultimate consequences I explored the nature of crime's effect on the victims. As in the real world the boys exploited by the pedo are from poor backgrounds and are in the care system, so I am going to create an orphanage where rejected kids are sent to explore their progress into crime from petty theft to teenage prostitution to organised crime to even murder. Because each time any sim get's caught they go to prison and their chances of success in the game get less and less. The possibilities for spousal murder with the gold digger lifetime wish present even more possibilities for the death house! Now I have a sim society where the implications of poverty, homelessness have a direct consequence on the lives of the rich and middle class sims (all with the Snob trait) as they get robbed, murdered, and have their teenagers get into drugs (pending new mods) and be seduced by perves.
The reason I like the Pedo trait is not the trait itself but the automatic consequences of getting caught I did try the legacy challenges but it felt too contrived where as awesomemod has a random element to it. The flipside to the trait was the pedobait trait for the boys, now I explored what would that mean, it meant that the boys could like the real world make easy money becoming rent boys (ref. Mysterious Skin superb movie!). I released a prison bitch (who came with the original prison I downloaded) and he immediately set up a brothel and went about befriending these pedobait sims who I had given bad home lives with horrible fathers, so that they were susceptible to any kind of kindness from the pimp. I had them move in and then sell their wares to high profile sims such as a particularly charismatic politician. Now with the camera function for the sims phone I got the pimp to take secret pictures of the session from behind mirrored glass to blackmail the mayor for an even more spectacular fall from grace! Of course sooner or later the brothel will get busted by the feds and all the boys will go to borstal and the pimp I suspect will be going to San Quentin. . I also downloaded Michael Jackson who is not going to get off this time!
It would be great if when animation mods become possible that such things as murder and other crimes can happen. I would love to have a crazed sim serial killer on the loose, knocking off the townies. Awesomemod has enabled at least an adult angle to the game instead of all the cute crap by EA. I find the society in the game reflects your psychology back to you. As a gay boy with quite ordinary tastes I have a hard time getting hetro in the sims so the women are their just for breeding with the spectacular good looking gay men I create and as soon as they churn out some babies it's divorce. The amount of times they have caught their husbands in bed with the male cleaner clearly give the whole of my games a Judy Garland meets desperate housewives angle. I have sections of town populated by ignored child laden divorced fag hags all rather bitter about the lack of ‘eligible men'. I have a hard time letting my more handsome creations age and die so they are always desperately looking for deathfish and lifefruits to make Ambrosia to cling onto their youth. The beauty salon should really get in the botox! Each gay household needs a top chief it's exhausting!
For me the mod allows me to explore cause and effect, crime and punishment to the consequences of a society geting the sims they deserve. I just have to figure out how to get drugs into the society that would be a great angle to explore - whacked out sims with their lives falling apart - superb. Maybe when the clubscene comes in an expansion I can have the dealers in there, paying off the owners and getting the sims whacked out just like the London gay scene!
I will post a story board on some adult sites such as sexysims at a later date.
In closing the mod gives the whole game a richness that was lacking after all who wants a picture postcard town like Sunset Valley to not have a dark side that we all know lurks behind the American dream Hahahahahaha!!!!!! (Evil cackle)
jolrei:
All very interesting, but it's not really a tutorial or a "facts" post. For example, it sort of explains what you did in general terms, but does not provide specific steps for recreating your type of prison. It still begs the question "okay, so exactly how would I do this?" It does contain some facts, but this is not the overall point of your post, which is, it seems, more of an endorsement of the Awesomemod.
It is more of an interesting observations post based on your playstyle. As such it would likely be more appropriate in the main "The Horror..." section, I would think.
stescouse:
Hi there sorry about that I couldn't tell which forum I should post this on. I will post a tutorial with pics to show the steps and the resulting actions as I develop sims through the system. Thanks for your feedback.
cheers
Zazazu:
This is why you read the FAQ and lurk moar, instead of simply registering and posting a thread before getting to know how it works here.
LauraW:
Very interesting! Thanks for sharing.
I wouldn't mind a prison in my game although I think I will forgo the executions. I once had a monastery in my Sims 2 medieval game where I sent the noble women who did not bear sons and bastard children of nobles. It worked quite well and was fun to play.
If only we had Victorian clothing and objects..I could imagine a dark Victorian London with a prison and asylum, poorhouses, smoke stacks, etc. Hopefully someday...So much of this works better in a world that progresses than in Sims 2.
Navigation
[0] Message Index
[#] Next page