A graphical glitch with adaptive anti-aliasing
chaos:
I haven't used AA since before TS3 came out, but when I was playing TS2, lowering the resolution didn't help at all. My native resolution is 1680 x 1050 but I have it set to 1280 x 960 because it doubles as my TV and is thus a few feet away from me - I like to actually see what I'm reading or typing. Disabling adaptive antialiasing is the only thing that made a difference.
Edited for clarity. And because sometimes I are teh dumb.
Motoki:
I'm doing 1680x1050 windowed. It's my flat screen's native resolution.
WhattaHammer:
That sucks, but damn does it look pretty.
J. M. Pescado:
I can't understand why anyone would turn on "anti-aliasing" at all. All it does is turn the game into a blurry mass of crap where nothing has sharp, clearly defined EDGES. I LIKE MY EDGES. I want my edges to be so sharp that you can CUT YOURSELF just BY LOOKING AT THEM. I don't want them to be SMOOTH! That defies the point of having them be EDGES! Edges should be like this:
Alex:
I cannot attest to the accuracy of these claims, but according to EAxis:
Quote
ATI video driver's "Adaptive Antialiasing" option conflicts with ingame "Edge Smoothing." The combination causes visual corruption. A note has been added to the readme encouraging players not to enable these two features at the same time.
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